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[Undo][RectTranform] Changing position of RectTranform and undoing it re...
To reproduce:1. Open project attached by the user2. Open scene "scene" and select GameObject "Handle" (Canvas-> Slider-> Fill ... Read more
[PLM] Progressive Lightmapper ignores some faces of quad meshes
When importing a quad mesh with "Keep quads" enabled (in mesh importer), some faces are seemingly ignored by the progressive pathtra... Read more
Adam Interior Environment project crashes Editor while starting a scene
Regression from at least Version 5.6.0p4 (396ab58c4e90) Mon, 01 May 2017 20:42:32 GMT Branch: 5.6/patch-release Repro:1. Open attach... Read more
"UnwrapCL.exe has stopped working" error appears when importing FBX mode...
How to reproduce:1. Download and install "Avira Free Antivirus", make sure that its "Real-time protection" setting is enabled2. Open... Read more
[UNET] CPU usage on 'LAN host' in 5.6 and 2017.1 versions is higher than...
To reproduce:1. Open project on any Unity 5.52. Open activity monitor3. Play 'Main' scene4. Press 'H'5. Repeat steps with the 5.6.0a... Read more
Services settings incorrect after downloading new project from Collab on...
Services settings incorrect after downloading new project from Collab What happened:We had a project on collab that had the Analytic... Read more
Unity does not allow to use TLS version higher than 1.0
To reproduce:1. Extract the attached project;2. In the Certificate Folder are the certificates neededfor the TLS encryption. Copy th... Read more
'Import Visibility' creates visibility animation curves on bones targeti...
Steps to reproduce:1. Download and open the attached project2. Drag testplant prefab into the scene3. Add testplant animator to the ... Read more
TypeLoadException thrown when initializing DocumentClient object
Steps to reproduce:1. Launch Microsoft DocumentDB Emulator2. Open attached project3. Open "Test" scene4. Enter play mode Expected re... Read more
List exceeds maximum array size (1024) when using Material.SetFloatArray...
Steps to reproduce:1. Download GlobalTest.zip and open "TrySetWithListScene" scene2. Enter play mode3. Check console Expected result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS