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Shader Normal map not being loaded with AsssetBundle correctly
Steps to reproduce: 1. Open user attached project2. Open "BundleView" scene3. Enter PlayMode and observe both Cylinders look the sam... Read more
Scrolling second texture tiling and offset value constantly with animati...
The repo scene has the animation to scroll the 2 layers of texture's tiling and offset values on material, with constant speed (line... Read more
When "Video Player's "Playback Speed" is set to 3 or more, the video stu...
Repro steps: 1. Open attached projects "TestScene" scene2. Enter Play mode and see that the animation plays3. Exit Play mode4. Click... Read more
Multiple Camera viewports interacting wrong, using less screen space tha...
Steps to reproduce:1. Open user attached project "CompositeImages.zip" in Unity 5.62. Select RainCone material in project window and... Read more
[Android] Application crashes after splash image with Fatal signal 11 (S...
Steps to reproduce: 1) Download attached project and open in Unity2) In Build Settings, change platform to Android3) Connect Android... Read more
[UWP] Project fails to build when DocumentClient object is used in script
Steps to reproduce:1. Open attached project2. Bulid "Test" scene for UWP Expected result: project is successfully builtActual result... Read more
Default resolution for standalone build is not correct when "Default is ...
By Design:On windows resolution is stored in the registry under keys such as "Software/<Company Name>/<Project Name>/Scr... Read more
[Profiler]When building a development build, cannot connect with profiler
When building a development player and try to connect the profiler, the console is spammed with errors. Repro steps:1. Open attatche... Read more
Audio Mixer groups bug out when adding/duplicating them in a bunch
Steps to repro:1. Add a couple of groups to audio mixer2. Select them and press Ctrl+D to duplicate3. Observe the top groups getting... Read more
[Metal]When camera set to 'Depth only' and has lower depth than seocnd c...
Having two cameras in the scene, one with 'Depthonly' and a lower depth value, there is a severe drop in framerate. Repro steps:1. L... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS