Search Issue Tracker
ShadowCaster culling executed for each light even when light itself is c...
Steps to reproduce:1. Open attached project2. Open "asdf" scene3. Enter play modethere are two cameras in the scene: 'Main Camera' w... Read more
Material information is not updated correctly when rebuilding asset bundle
Reproduction steps:1. Open project attached(Bundle.zip)2. Build asset bundle (Menu/Demo/Build).3. Press play. <-- Instantiated ob... Read more
[OS] Standalone build, cannot configure inputs on resolution dialog
Steps to reproduce:1. Build a new project2. Run the game3. Select input tab4. Double click on any entry to change it Expected Result... Read more
GZipStream not reading correctly from stream if Flush() is called
Reproduction steps:1. Open an attached project on 5.6.0f32. Press play3. Observe the console output, first log is bytes written to s... Read more
[VR] Instantiating a prefab containing a substance material freezes Unity
Steps to reproduce:1) Download and open attached project2) Open scene "Main"3) Make sure VR mode is on in Player Settings4) Play it ... Read more
[Android] Cardboard view switches into 2D view, when "Virtual Reality SD...
Reproduction steps:1. Open the attached project;2. Build the scene "VideoDemo" on Android platform (GoogleVR -> Demos -> Scene... Read more
[Android] Loading AssetBundles from file fails when bundle is located af...
To reproduce: 1. Download and open "TestLargeAssetBundle.zip" project.2. Build app to the device.3. Copy the file "test" located in ... Read more
Rigidbody rotation constrains applied in World Space when applying Angul...
To reproduce:1. Open Attached Unity project "Rotation.zip"2. Open scene "test"3. Go into Play Mode4. Freeze Cube's rotation on z axi... Read more
Crash Unity::Cloth::CreateRecreateIfNecessary when adding cloth to an em...
To reproduce:1. Open attached Unity project "Pirates.zip"2. Create a new gameObject3. Add Cloth component (sometimes Unity crashes a... Read more
DontDestroyOnLoad appears on a specific scene when no script is enabled ...
To reproduce:1. Open repro project(link in edit)2. Play 'Terrain' scene Expected: there is no enabled script in this scene so 'DontD... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS