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[macOS] MonoDevelop crashes when docking it to any other maximized app d...
Steps to reproduce: 1. Open MonoDevelop2. Maximize any window3. Move the MD window to the top of the screen so that Mission Control ... Read more
Crash in SplatDatabase::RecalculateBasemap when opening the scene which ...
Reproduction steps:1. Try to open the attached project;2. Observe the crash. Expected results: The scene with terrain will not crash... Read more
ArgumentException when undoing created keyframes in animation clip asset...
How to reproduce:1. Open the attached project2. Make sure Animation and Inspector windows are open3. Select idle animation from Asse... Read more
Changing RenderSettings.fogMode at runtime works in Editor, but not in B...
To reproduce: 1. Open the project, attached by user (bugFogMode.zip)2. Open "main" scene3. In Play mode, press any key4. Observe how... Read more
AnimationUtility.SetAnimationEvents does not trigger events correctly if...
Steps to reproduce:1. Open attached Unity Project "914186-SetAnimationEvents-Test".2. Open Scene "Scene".3. Open Window->Anim Eve... Read more
Animations do not blend between Timeline and Animator animations when th...
To reproduce: 1. Open the project, attached by user (animation_timeline_repro.zip)2. Select "lily" asset in the Project View3. Note ... Read more
[UIProfiler]Profiler UI timeline shows activity, but details show no Obj...
Steps to reproduce: 1. Open new project2. Open profiler window3. Enter play mode and observe "UI" section4. "Render" shows activity,... Read more
Profiler memory data labels overlay other parts of Profiler UI
Reproduction Steps:1. Open new Unity project.2. Enter Play mode in any scene.3. Open Profiler window.4. Wait until there are enough ... Read more
Animator.GetBehaviour cannot find the specified StateMachineBehaviour af...
To reproduce: 1. Open the project, attached by tester (compileAtRuntime.zip)2. Open "test" scene3. Enter Play mode4. Observe the con... Read more
[Android] Changing screen orientation stretches view after using SetReso...
Steps to reproduce: 1) Download attached project 'ScreenReslutionOrientationBug.zip' and open in Unity2) Build and Run 'Main' scene ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS