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2
votes
Won't Fix

[HoloLens] PhotoCapture.StartPhotoModeAsync callback is never called whe...

XR SDK

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May 23, 2017

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Version/s: 5.5.1f1

Steps to reproduce:1. Open attached project "913914.zip"2. Build "test" scene for UWP (make sure to enable Webcam and Microphone opt... Read more

0
votes
Fixed

[IL2CPP] 'Encoding 1252 data could not be found' error on built project ...

IL2CPP

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May 23, 2017

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Version/s: 2017.1.0b5

To reproduce:1. Open project2. Build and run for WebGL3. Open browser's JS console Expected: there will not be any data encoding err... Read more

0
votes
Duplicate

Updating the UI Text component every frame increases memory allocated to...

UI

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May 23, 2017

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Version/s: 2017.1.0b5

To reproduce: 1. Open the project, attached by user (MemoryTests.zip)2. Open "main" scene3. Enter Play mode4. In Profiler, select Me... Read more

0
votes
Won't Fix

Editor gives a bunch of errors when building asset bundles with textures...

Asset Bundles

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May 23, 2017

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Version/s: 2017.1.0b6

Reproduction steps:1. Open project attached(AssetBundleBugWithCompressedTextures.zip).2. Launch the "Assets/Build Asset Bundles" men... Read more

0
votes
By Design

sRGB (Color Texture) Checkbox has no effect in Gamma space

Graphics - General

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May 23, 2017

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Version/s: 5.6.1f1

When sRGB (Color Texture) is true vs false there is a clear visual difference in Linear space.In Gamma space, however, it has no eff... Read more

0
votes
Fixed

[Android] Using LZ4 compression with split binaries transfers some of th...

Mobile

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May 23, 2017

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Version/s: 2017.1.0b6

[Android] Using LZ4 compression when building with split binaries transfers some of the file size from obb to apkNormal build: 40.2M... Read more

0
votes
Won't Fix

[OSX] Randomly colored pixels are shown when picking color from the edge...

Themes

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May 23, 2017

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Version/s: 2017.1.0b6

To reproduce:1. Open project2. Choose 'Image' gameobject color picker3. Move mouse cursor to the edges of screen(gif attached) Expec... Read more

0
votes
Fixed

LightingData for additively loaded scenes baked together is much bigger ...

Progressive Lightmapper

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May 23, 2017

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Version/s: 5.6.1f1

LightingData for additively loaded scenes baked together is much bigger than for a single scene with same geometry The game loads ga... Read more

0
votes
Won't Fix

AssetPostprocessor is notified about the deletion of the temporary asset

Scene Management

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May 23, 2017

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Version/s: 2017.1.0b6

To reproduce: 1. Open the project, attached by user (AssetPostprocessorBug_DuplicateAsset.zip)2. Clear the console3. Duplicate the "... Read more

3
votes
Fixed

[Build] AssetDatabase.GetImplicitAssetBundleName asserts & returns wrong...

Asset Bundles

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May 23, 2017

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Version/s: 2017.1.0b6

Reproduction steps:1. Open project attached (GetImplicitAssetBundleNameBug.zip).2. Delete one asset from each folder (SpritesInSomeB... Read more

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