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Viewport Rect settings are ignored when Camera is rendering texture
To reproduce: 1. Download attached project "ViewportTesting_NoVR.zip" and open in Unity2. Open "test" scene3. Enter to Play mode4. S... Read more
Scale and rotation matrix in PreviewRenderUnility Camera is ignored
To reproduce:1. Open the attached project;2. In the Assets folder, double-click the "_ExampleMeshSet";3. Select some tile, under "Se... Read more
Sprite Atlas allows multiple identical sprites when adding sprites in In...
To reproduce:1. Open my attached project (SpriteTest.zip), in Project window, select sprite atlas MYATLAS2. While MYATLAS selected, ... Read more
[Timeline] Copy & Pasting Track from Timeline A to Timeline B results in...
How to reproduce:1. Open the attached "TimelineRepro" project and "Repro" scene2. Open the "TimelineA" Asset and copy its Track Grou... Read more
Unity crashes after few minutes when running MIDIHub software by humatic
To reproduce:1. Download and Install MiDiHub software2. Run MiDiHub and without closing it open new project in Unity3. Wait few minu... Read more
[iOS][Metal] Black screen in the ResizedView project from the native sam...
To Reproduce: 1. Build and run the attached project on iOS with Metal.2. Observe that the screen is black and auto rotation doesen't... Read more
[IL2CPP][iOS] Some public UI text elements set in Inspector become null ...
Public UI text elements set in Inspector get stripped on iOS builds. Steps to reproduce:1) Open the attached project.2) Build for iO... Read more
[VideoPlayer] When looping video, it stops at the end and is late to sta...
How to reproduce:1. Open the attached project2. Build and run on device3. Let video loopResult: at the end video stops for few secon... Read more
[VideoPlayer] H264 low resolution 144p video and audio are out of sync o...
How to reproduce:1. Open the attached project2. Build and run project on device3. H264 144p video will strat playingResult: Video an... Read more
Crash in mono_class_from_mono_type when using "new Enum[]{}" array in th...
Reproduction steps:1. Open the attached project;2. Near the Hierarchy tab, find the Editor Tests tab and select it;3. Try to select ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS