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2
votes
Fixed

[Material] - 2017.1 : Material reference appears to be missing on the Ho...

Graphics - General

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May 31, 2017

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Version/s: 2017.1.0b6

I was investigating a forum post about a user not being able to change the color of a cube via script. When I launched the app to th... Read more

0
votes
Duplicate

Line Renderer breaks when there 3 or more elements

Shuriken

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May 31, 2017

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Version/s: 5.6.0f3

To reproduce:1. Open attached Unity project "LineRenderer.zip"2. Open "test" scene3. Observe GameObject Expected result: The object ... Read more

0
votes
Fixed

Additive layer in Animator window on humanoid rig type cause avatar hips...

Animation

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May 31, 2017

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Version/s: 2017.1.0b7

To reproduce:1. Open users attached project "New Unity Project.zip"2. Open "test.unity" scene3. Enter play mode4. Select "human_male... Read more

0
votes
Fixed

Awake is called every time the Inspector gets in focus if the Preview wi...

Inspector Functionality

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May 31, 2017

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Version/s: 2017.1.0b7

To reproduce: 1. Open the project, attached by tester (PreviewAwakeBug.zip)2. Open "scene01" scene, if not open3. Enter Play mode4. ... Read more

0
votes
Fixed

Physics2D.LineCast doesn't detect collision with specific collider

Physics2D

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May 31, 2017

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Version/s: 5.6.1p2

Steps to reproduce: 1. Open attached project2. Open scene "2D-RAT"3. Run scene4. Player will fall until it collides with platform5. ... Read more

0
votes
Fixed

Edit handles for collider used by composite collider are offset dependin...

Physics2D

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May 31, 2017

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Version/s: 5.6.1p2

Steps to reproduce: 1. Open attached project2. Open scene "2D-RAT"3. Select "Platform 1" in hierarchy and notice that it has collide... Read more

1
votes
Fixed

Elevating terrain using TerrainData.SetHeights results in Raycast not hi...

Terrain

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May 31, 2017

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Version/s: 5.6.1f1

To reproduce:1. Open attached Unity project "TerrainTest2.zip"2. Open "Scene" scene3. Go into play mode4. Move the mouse around the ... Read more

0
votes
Fixed

[Ambient Color] Ambient Color resets to gray

Global Illumination

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May 31, 2017

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Version/s: 2017.1.0b7

While automode is enabled, ambient color will seemingly at random reset back to it's default gray color Repro: 1. Open the attached ... Read more

0
votes
Fixed

Enabling Frame Debugger and clicking on one of its drawcalls results in ...

Graphics - General

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May 31, 2017

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Version/s: 2017.1.0b7

How to reproduce:1. Open the attached "2017.1b7 FrameDebuggerBug" project2. Go to File --> Build settings --> Player Settings ... Read more

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