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0
votes
Fixed

IL2CPP crashes when two non-existing methods with same declaring types a...

IL2CPP

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Jun 02, 2017

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Version/s: 5.6.0b3

IL2CPP crashes when two non-existing methods with same declaring types and parameter counts are referenced from a DLL with this call... Read more

0
votes
By Design

[WSA] Activer Profiler does not profile the UWP build on a remote device

Universal Windows Platform

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Jun 02, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Create a new project2. Switch platform to Windows Store3. Build for WSA Universal 10 (.NET backend), Enable C#... Read more

1
votes
Won't Fix

Asset Store does not let you access downloads when offline

Themes

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Jun 02, 2017

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Version/s: 2017.1.0b5

Repro steps: 1. Open Unity2. Disconnect internet connection3. Click on "Window" -> "Asset Store" Expected result: The store shoul... Read more

0
votes
Fixed

Raycast doesn't detect collision with a box collider 2D that has edge ra...

Physics2D

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Jun 02, 2017

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Version/s: 2017.1.0b8

To reproduce :1. Open project attached by QA2. Open RayTesting scene3. Open scene view window and notice that at some points raycast... Read more

0
votes
Fixed

[SPS | Post FX] Single-Pass Stereo with Motion Blur or TAA causes double...

Post Processing

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Jun 02, 2017

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Version/s: 2017.1.0b7

This is a situation where double-vision occurs on VR systems when either Motion Blur or Temporal Anti-Aliasing are used and Single-P... Read more

0
votes
By Design

Lens flare is blurry when using linear color space

Graphics - General

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Jun 02, 2017

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Version/s: 5.6.1f1

Reproduction steps:1. Open project attached (LensFlares.zip)2. Open scene "Test".3. Look at Game window and you will see high qualit... Read more

0
votes
Not Reproducible

Water shader renders black upon loading scene

Shaders

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Jun 02, 2017

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Version/s: 2017.1.0b8

Steps to reproduce:1. Open attached Unity Project "case_917263-BlackWater".2. Open Scene "Master".3. The Water plane appears complet... Read more

0
votes
Won't Fix

Network view tip contains misleading advice

Networking

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Jun 02, 2017

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Version/s: 2017.1.0b8

Network view tip contains misleading advice 1. Create a new GameObject.2. Add Network View component.3. Take a look on the tip: "Uni... Read more

0
votes
Fixed

[Regression] Calling Destroy() method in Awake for Networking objects is...

Scripting

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Jun 02, 2017

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Version/s: 2017.2.0a2

Starting from 2017.2.0a2 when you spawn Networking object (spawnable object) and call Destroy() in Awake method - it gives error Cou... Read more

2
votes
Fixed

Stencil 'Comp' operation is ignored when shader is used with SpriteRenderer

2D

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Jun 02, 2017

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Version/s: 2017.1.0b7

Repro steps: 1. Open "SpriteStencilBug" projects "Main" scene2. Look at "UnlitStencilSprite" and "UnlitStencilMesh" in the Hierarchy... Read more

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