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[Android] 360-degree video does not stream on Android which has lower th...
Reproduction steps:1. Open the attached project;2. Build "_scene2" scene on device;3. Open an app in device;4. Focus on the green ci... Read more
When setting up fallback fonts through the inspector the reference will ...
Steps to reproduce:1. Open the attached project (UnityTest.zip)2. In the Assets folder click on "arialbd"3. Under "Font Names" repla... Read more
[VR]CommandBuffer.Blit doesn't work when used in CameraEvent.AfterEveryt...
Steps to reproduce:1. Download and open the attached project2. Enter Play mode with a VR headset connected Expected result: Camera i... Read more
[Android] LoadSceneAsync much longer load time on some devices
Steps to reproduce1. Open user attached project2. Add scenes 'ResourceScene' and 'EmptyScene' to build order3. Build apk and deploy ... Read more
"Asset import did not unload metadata path. This will leak memory." Erro...
Steps to reproduce:1. Open attached Unity Project "case_918819-Zadok".2. Load Scene "fpsWeapons\corridors"3. Navigate to Window->... Read more
[Android] Spot light is too bright on low-end devices
Reproduction steps:1. Open the attached project;2. Build "Scene" scene to device;3. Open an app in the device;4. Click "Load 5_3_8f1... Read more
[Ubuntu]Unity hangs when Deep Profiling and Call Stacks are enabled.
Enabling the Deep Profile feature in the profiler with Call Stacks enabled causes Unity to become unresponsive (Hanging). The crash ... Read more
Cannot find the requested method Packager.CollectAllChildren when upload...
Steps to reproduce:1. Open user attached project2. Select Asset Store Tools -> Package Upload3. Select the SpeechBubbles as the a... Read more
[IL2CPP] DllNotFoundException: Unable to load DLL 'sqlite3': The specifi...
Reproduction steps:1. Open the attached project.2. Make sure Scripting Backend is set to IL2CPP.3. Build and run it for iOS.4. Check... Read more
Vector3 field in the inspector shows next three fields in the script whe...
To reproduce: 1. Open the project, attached by user (Empty project.zip)2. Select GameObject in the Hierarchy3. Observe the Test comp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor