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3
votes
Fixed

Using the Timeout attribute on a UnityTest coroutine freezes Unity if th...

Scripting

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Jun 15, 2017

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Version/s: 2017.1.0b9

To reproduce:1. Open the attached project2. Open the Test Runner from the Window menu3. Go to "PlayMode" tab4. Run the test named Wi... Read more

0
votes
Won't Fix

[UNet] Buttons are not clickable when using world space canvas with UNet

Networking

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Jun 15, 2017

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Version/s: 5.6.1f1

To reproduce:1. Open project attached by the user2. Build and run it for desktop3. Open "loading" scene from Assets->Scenes in Ed... Read more

0
votes
Fixed

WWW.url truncates redirected URL if it should have contained spaces

Networking

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Jun 15, 2017

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Version/s: 2017.1.0b1

To reproduce:1. Open project attached by QA2. Open "a" scene if not opened3. Hit play4. Notice console's output and that redirected ... Read more

1
votes
Fixed

Crash on 'drawOffMeshLinks(duDebugDraw*, NavMesh const&)' when running a...

AI Navigation

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Jun 15, 2017

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Version/s: 5.6.1p3

Steps to reproduce:1. Open user attached pro2. Open LAYOUT scene3. Click play4. Notice the extended loading time5. If the scene does... Read more

0
votes
Won't Fix

Copied library folder inside of assets folder, tried opening that projec...

Asset and Scene Management

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Jun 15, 2017

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Version/s: 2017.2.0a4

To reproduce: 1. Create new project.2. Copy its library to assets folder3. Open that project. crash on Object::GetInstanceID Reprodu... Read more

0
votes
Won't Fix

ImageConversion.LoadImage should load PNGs without alpha channel as RGB2...

Graphics - General

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Jun 15, 2017

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Version/s:

Expected: loading a non-transparent PNG with ImageConversion.LoadImage results in an RGB24 texture, just like JPG.Actual: loading a ... Read more

0
votes
Won't Fix

[OcclusionCulling] When scene isnt saved baking fails without decent error

Camera

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Jun 15, 2017

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Version/s: 2017.1.0b10

When trying to bake occlusion in an unsaved scene, Unity gives the error 'No Asset Directory' which is missleading, also it looks to... Read more

0
votes
By Design

[Android] Gunzipped archives in StreamingAssets are forcefully extracted...

Android

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Jun 15, 2017

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Version/s: 5.3.7p3

To reproduce: 1. Download and open attached "test_android.zip" project.2. Go to Build Settings and build the apk.3. Extract built ap... Read more

1
votes
Fixed

Prefab's children change order when extra child object is added to prefa...

Scene Management

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Jun 15, 2017

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Version/s: 5.6.0f3

To reproduce:1. Open project attached by the user2. Open scene "scene" if not opened3. In hierarchy window select game object "Prefa... Read more

0
votes
By Design

[MSE] Lighting settings don't change when editing multiple scenes and ne...

Global Illumination

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Jun 15, 2017

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Version/s: 5.6.1f1

To reproduce:1. Open attached project "Lighting Test.zip".2. Open Lighting settings window, and observe that "Scene_1" and "Scene_2"... Read more

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