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KeyCode.Quote and KeyCode.Hash are mapped wrong for UK Keyboards
KeyCode.Quote and KeyCode.Hash are mapped wrong for UK Keyboards Try using the simple script in the assets folder with an UK keyboar... Read more
Serialized Scriptable Object works in the Editor, but not in the Build
To reproduce:1. Open the "Game" scene in the attached project2. Play the scene3. Press any key4. Click on the blue squares on the "S... Read more
[PLM] Some baked lights are ignored when lighting is generated with 30+ ...
Steps to reproduce:1. Open attached project (ProgressiveLightmapperIssue)2. Go to lighting3. Select Generate Lighting Expected resul... Read more
Physics.Processing and Director.ProcessFrame causing degraded performance
How to reproduce: 1. Open attached project2. Open scene test.unity3. Open the Profiler window4. Play the scene- Note how the frame t... Read more
[iOS] Texture turns black after calling webCamTexture.Stop() on A6 chip ...
Steps to reproduce:1. Download & open TestWebCam.zip2. Build to iOS3. When app opens, press OnCaptureButton4. Allow Camera acess... Read more
Terrain grass is not affected by the Wind Zone
To reproduce:1. Download Unity project "GrassWindIssues.zip" from the link provided by the user2. Open "Main" scene3. Go into Play M... Read more
CustomLighting::SetCustomLighting crashes on the project loading process
To reproduce: 1. Download attached project "Virtual-SESC.zip" and open in Unity Expected Result: Unity loads and opens projectActual... Read more
GameObject::GetSupportedMessagesRecalculate crashes when Unity enters Pl...
To reproduce: 1. Download attached project "TwoWeeks.zip" and open in Unity2. Open "Menu" Scene3. Enter Play mode4. Press on "LAN Ho... Read more
[Windows] CommandBuffer.Blit() flips Scene view when Antialiasing is off...
To reproduce: 1. Download attached project "BugReport.zip" and open in Unity2. Open "BlitFlipping" Scene3. Enter Play Mode Expected ... Read more
Crash in GfxDevice::SetRenderTargets when using R11G11B10 HDR mode in Gr...
Steps to reproduce: 1) Download attached project 'CrashTest.zip' and open in Unity2) Open scene 'test'3) In Hierarchy window, select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor