Search Issue Tracker
[iOS][Metal] Shader on UI layer obscures objects rendered by Default Cam...
Steps to reproduce:1. Download & open the project attached by the user2. Build "worldTer" scene to iOS3. On iOS device, press th... Read more
CanvasRenderer.cull cannot be set to false if it is set to true on Awake...
To reproduce: 1. Open the project, attached by the tester (cullBug.zip)2. Open "scene" scene3. Enter Play mode, cull is set to true ... Read more
[REGRESSION] Audio clip plays at the maximum volume for a few frames whe...
Steps to reproduce:1. Open attached project "925334.zip";2. Open "Audio Bug" scene3. Enter play mode4. Listen to the sound as the au... Read more
Crash in output_l when saving the Scene
To reproduce:1. Open attached project;2. Open "Ray Home" scene;3. Delete or change something in the scene;4. Try to save the scene. ... Read more
Build crashes at AddClipboardFormatListener
Steps to reproduce:1. Open the attached project2. Open the Assets/Scenes/main.unity scene3. Build and Run4. Left click in the build ... Read more
Color Blend is applied ahead of Alpha Blend
Steps to reproduce:1. Open attached Unity Project "WeatheMaker.zip" (OC Link)2. Load Scene "DemoSceneBlank"3. Enter Play mode4. Look... Read more
Capsule Collider bounds return different value when setting properties i...
Steps to reproduce:1. Open attached "CapsuleBug.zip"2. Enter play mode3. Observe console output - 2 colliders with same setting have... Read more
Animation with SetActive keyframe moves Canvas to other location
To reproduce: 1. Download attached project "AnimationInconsistent.zip" that user sent and open in Unity2. Open "Menu" Scene3. Enter ... Read more
Object with smaller scale than 1.5 does not wake when reversing the spee...
To reproduce:1. Open attached project;2. Open "BugTest" scene;3. Enter Play mode;4. Press "Open" button;-Notice both doors (SlideDoo... Read more
Crash in AnimationClip::BuildMecanimDataMainThread when entering a Play ...
Unity Editor crashes when entering a Play mode, while Animator Controller Bundle is loading. Reproduction steps:1. Open the attached... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor