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[d3d12] Pipeline states and UAVs returns Errors
Steps to reproduce:1. Open User's attached project2. Open scene "Test"3. Play Result: Errors appear in the Console:1) RenderTexture.... Read more
The project does not build on the device and an error "Win32Exception" a...
Reproduction steps:1. Create a new project;2. Switch platform to Android;3. Go to Player Settings -> Publishing Settings;4. Creat... Read more
CPU spike when switching between animation states
Reproduction Steps:1. Import attached project.2. Open "MainScene".3. Enter Play mode.4. Press Space button to switch animation state... Read more
Standalone Player command line argument "-adapter" does not choose an al...
Steps to reproduce:1. Create a new project2. Build for Standalone3. Create a shortcut to the .exe4. Add the argument "-adapter X" to... Read more
Project with deleted metadata and built with -nographics does not show t...
Steps to reproduce:1. Download attached project2. Delete all project files besides Assets and Project Settings3. Build it For standa... Read more
Game stops running on Mac when Cmd-Tabbed
Steps to reproduce:1. Open attached "Temp.zip" project2. Have a stopwatch ready3. Press play on the editor and start the stopwatch a... Read more
"Streaming of '' on this platform is not supported" if filename does not...
If filename in url passed to GetAudioClip does not have and extension or url leads to folder "Streaming of '' on this platform is no... Read more
Console won't show text if it contains "non-ASCII" characters
Empty eкror "Cannot create FMOD" is thrown when AudioType in request differs from actual file type To repro:1. Run server.js from Te... Read more
Using undo, Skinned Mesh is not removed
After you add a skinned mesh component to a game object, using undo, skinned mesh is not removed To reproduce:1. Create new project2... Read more
Clicking on the UI Scrollbar does not move the handle to the click position
To reproduce: 1. Open the project, attached by the user (BugReport.zip)2. Open the "scene" scene3. Enter Play mode4. Click in the mi... Read more
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