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If GameObject contains Animator Controller with Material Animation its M...
How to reproduce:1. Open the attached "zProject" project and "AnimatorBug" scene2. Enter playmode, click on Sphere (in Hierarchy) an... Read more
[IL2CPP] Crash in Net::Sockets::Socket::Connect when using .NET 4.6 Scri...
1. Open the project attached by the user2. Build to iOS3. Run on a mobile device Result: after 10-30 seconds, player crashes at il2c... Read more
[Android]Screen resolution values are swapped when an application is res...
Reproduction steps:1. Open the attached project;2. Build the scene "Main" on a device;3. Minimize and maximize an app;4. Observe the... Read more
AnimationCurve value cannot be changed in custom Inspector when it is ac...
To reproduce: 1. Open the project, attached by the tester (curveInspector.zip)2. Open the "scene" scene3. Select "GameObject" in the... Read more
Game Object hierarchy doesn't expand on a custom layout when selecting a...
To reproduce:1. Open project attached by the user2. Without changing layout open "TestScene"3. In the scene view window click on the... Read more
MissingMethodException and GUI errors when interacting with ProBuilder U...
Steps to reproduce:1. Open the attached project2. In top menu, click Tools->ProBuilder Basic->ProBuilder Basic Window3. In the... Read more
If mesh was made using mesh.Set*(List) methods it will be never released...
Steps to reproduce:1. Open the attached project2. Open CanvasRendererSetMeshLeak scene3. Open Profiler and select Memory4. Press 'Ta... Read more
[Docs] New behavior not documented: Unity UI graphic Raycasting doesn't ...
"The raycasting is correct to work better for small scale. The issue is now that the ray direction is calculated in rect space inste... Read more
Unity crashes when debugging using .NET 4.6
Steps to reproduce:1. Download FarmManagementGame.zip project and open2. Set up a breakpoint in GrowingState.cs at line 303. Attach ... Read more
"Failed getting triangles. Submesh topology is lines or points" error ap...
1. Open the attached "ErrorBug" project and "Scene" scene2. Double click on "case_930...PointChunk..." point mesh in Hierarchy with ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS