Search Issue Tracker
[Collider2D] 2D Colliders on a prefab crashes when entering to Play mode
To reproduce: 1. Download attached project "932576.zip" and open in Unity2. Open "BattleScene" scene3. Enter Play mode Expected Resu... Read more
Standalone builds running on OpenGl exhibit heavier CPU and GPU usage th...
Steps to reproduce:1. Download and open the attached project2. Build for standalone3. Open a hardware monitoring program (e.g HWmoni... Read more
Objects in "Ultimate Rope Editor" explode when entering play mode
To reproduce: 1. Download attached project "A$ BASH 2017.2 part 4.zip" and open in Unity2. Open "04 - Breakable ropes" scene3. Enter... Read more
The function "GetComponentInParent" returns null when the parent object ...
Reproduction steps:1. Open the attached project;2. Build the scenes on Standalone platform;3. Open the built project;4. Click "LAN H... Read more
Prefabs and Undo leads to crash
Reproduction steps: 1. Open "MinimalReproProject.zip"2. Open the "Main" Scene3. Drag and Drop "Prefab A" from the Project window ont... Read more
[UNET] Player is not spawned when the scene is played a second time
Steps to reproduce:1. Open user attached project (BoringProject)2. Open simplecube.unity scene3. Play the scene4. Notice that a cube... Read more
[Regression] Build and Run tries to create Standalone executable named "...
Steps to reproduce:1. Create new project2. Press CTRL + B3. When you are asked where to build just leave file name blank and press c... Read more
In Playmode object with "Playable Director" jumps back to starting posit...
To reproduce:1. Open attached project "TimelineKilling.zip".2. Open "Test" scene.3. Open Timeline window. (Happens only if Timeline ... Read more
[Timeline] Game and Scene windows are not refreshed when undoing "Clip R...
To reproduce:1. Open attached project "TimelineKilling.zip".2. Open "Test" scene.3. Open Game window and Timeline window.4. Select "... Read more
Animation name in Timeline window becomes blurry when zooming in Timelin...
To reproduce:1. Open attached project "TimelineKilling.zip".2. In Project window find "CubeTimeline" and open it in Timeline window.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS