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Exporting package window does not show folder tree view and shows repeti...
How to reproduce:1. Create new Unity project2. Go to Edit > Project Settings > Player3. Change "Scripting Runtime Version" set... Read more
Test Runner cannot handle selections if TestFixture or TestFxtureSource ...
To reproduce: 1. Open attached project.2. In Unity Test Runner, try select any tests under AssetReimportAndMetaUpgradeFixture Expect... Read more
When a shader cutoff variable isn't defined, alphatest value is not equa...
Steps to reproduce:1. Open user attached project (New Unity Project 2)2. Open Scene.scene3. Notice a cube with cutout circles4. Buil... Read more
[Audio Mixer] "GVR audio renderer" with Wet Mixing enabled crashes Unity...
Reproduction steps:1) Download attached project2) Open GVRDemo.unity scene3) Enter playmode4) Exit playmode-- Notice that Unity cras... Read more
Texture previews are darker in linear mode
Steps to reproduce : - import the project from here https://oc.unity3d.com/index.php/s/LXAz6tv1QoBxNJ4- filter for textures in the P... Read more
Flythrough mode stops when mouse reaches edge of the screen
Only in scene view using right click on the mouse to enter Flythrough mode and moving to the edge of the screen it stops and you hav... Read more
output_log.txt file is created in AppData/LocalLow/CompanyName/ProductNa...
The file appears in C:/users/UserName/AppData/LocalLow/CompanyName/ProductName instead. But the build was ran on Medium Integrity Le... Read more
Methods like Awake are executed,when loading a scene async,with allowSce...
How to reproduce:1. Open user-supplied project2. Load scene "StartScene"3. Enter the Play mode4. Open Console window5. Wait until "Y... Read more
[Editor] NPOT Texture assets corrupted when importing with no graphics
1) Build the library folder via command line, batchmode, no graphics: /Unity562p3/Unity.app/Contents/MacOS/Unity -batchmode -quit -p... Read more
System Info is not displayed when bug is reported from Windows with 2017...
Reproduction steps:1. Open any project.2. Submit a bug.3. Check System Info in reported case. Expected result: System Info will be s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS