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[Linux Editor] The checkboxes in the "Static" menu are not displayed
Steps to reproduce:1. Open any project.2. In Hierarchy window, select any GameObject3. In Inspector window, press the arrow icon nex... Read more
Project from Cloud doesn't set Scripting Runtime Version via Collab befo...
Reproduction steps:1. Open attached project2. Enable collab3. Add new member4. Download the project from the cloud5. Open the projec... Read more
[Mac] Curve editor curve disappears on entering playmode
Trail and Line curve disappear on entering playmode To repro:1. Create a project.2. Add Trail or Line game object.3. Select Trail / ... Read more
Animation Transition Preview ignores the position of Transform if the ob...
Reproduction steps:1. Open the attached project "Transition preview bugs.zip";2. Select Cube Animator Controller.controller in this ... Read more
[SPS] Occlusion mesh is visible when rendering to an RT
In the attached test scene there are two cameras. RT Camera views a cube and an EXR skybox, and renders that to an RT. Main Camera v... Read more
[IL2CPP] Build fails with error: Attempting to constrain a value of type...
To reproduce:1. Open project attached by the user2. Build it for iOS or Android with IL2CPP backend Expected: Unity successfully bui... Read more
Unity crash at "UnityEngine.Playables.PlayableAsset:Internal_CreatePlay...
To reproduce:1. Open attached Unity project "TestDungeon.zip"2. Open "Mainscene" scene3. Go into Play Mode Result: Unity crashes at ... Read more
Modifiers are discarded when pressing hotkey
Modifiers are discarded when pressing hotkey. This will happen on MacOSX after you click on any text field to take focus. Repro:1- O... Read more
Timeline repaints will loose clip focus
When the timeline window do a repaint, the clip selected will move to the first one of the track Repro:- create two tracks with clip... Read more
Objects are affected by the Root motion even if it is disabled and handl...
Reproduction steps:1. Open the attached project "RootMotion Bug.zip";2. Open the Test.unity scene3. Observe that there are 3 cubes:C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS