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0
votes
Won't Fix

Setting PlayerSettings.MTRendering through editor script does not update...

Themes

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Sep 05, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Download and open attached "repro948496.zip" project.2. Go to Menu ->Function ->Bug to trigger the script.3. ... Read more

0
votes
By Design

GO selection automatically reset to root selection when picking another ...

Scene/Game View

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Sep 05, 2017

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Version/s: 2017.1.0b4

2D sprite hierarchy selection reset to root selection each time your trying to pick another GO within the hierarchy Read more

1
votes
Won't Fix

UI Image does not block button Raycast if it is its child

uGUI

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Sep 05, 2017

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Version/s: 2017.1.0p5

To reproduce:1. Open attached Unity project "BugTest.zip"2. Open "Test" scene3. Go into Play mode4. Click on the green image5. Click... Read more

1
votes
By Design

[ComputeShader] Invalid buffer count while Dispatching Indirectly

Shaders

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Sep 05, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1. Open "IndirectBug.zip" project2. Open "TestScene" scene3. Enter Play Mode4. See "Pre Count" and "Post Count" ... Read more

0
votes
Fixed

[Metal] Crash in _pthread_kill when using CommandBuffer.GetTemporaryRT o...

Graphics - General

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Sep 05, 2017

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Version/s: 5.6.3f1

How to reproduce:1. Open the attached "CrashMetal" project and "ShowcaseSceneContactShadows" scene2. Enable "Main Camera" GameObject... Read more

0
votes
By Design

Loading AssetBundle assets one by one with LoadAsset() does not find chi...

Asset Bundles

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Sep 05, 2017

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Version/s: 5.6.0f3

To reproduce:1. Open attached Unity project "AssetBundles.zip"2. in the menu bar, click test --> testload3. Observe "public stati... Read more

2
votes
Not Reproducible

Editor hangs after several compile loops

Scripting

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Sep 05, 2017

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Version/s: 2017.1.1f1

How to reproduce:1. Open the attached project2. Open the "EchoWire" scene.3. Press Play, play around a bit.4. Open the "EchoWireBeha... Read more

0
votes
Duplicate

[UnityRemote] Fatal: CheckDisalowAllocation crash when accessing camer

Themes

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Sep 05, 2017

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Version/s: 2017.2.0b9

Steps to reproduce:1. Open QA attached project "Stripped_project.zip"2. Connect a mobile device (android/iOS)3. Open "Unity Remote" ... Read more

0
votes
By Design

[Mobile Vulkan Mali] shaders with #pragma target 4.0, 4.6, 5.0 not working

Shaders

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Sep 05, 2017

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Version/s: 2017.3.0a7

Step:1. Open repro project. Inside the repro scene, there are shaders which are having #pragma target lines.2. Build with Vulkan api... Read more

0
votes
By Design

[WSA] Building with a plugin that has been built for .Net 4.5 fails when...

Universal Windows Platform

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Sep 05, 2017

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Version/s: 5.6.2p4

Steps to reproduce:1. Open the attached project2. Open Build Settings3. Switch platform to Windows Store4. Build for WSA5. Observe t... Read more

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