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0
votes
Fixed

[PLM] Progressive Lightmapper crashes with transparent shader (render qu...

Progressive Lightmapper

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Sep 09, 2017

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Version/s: 2017.1.0f3

Steps for reproduction:1) Download project `AreaLightCrash` below2) Open the scene `Skybox`3) Generate the lighting4) Observe the cr... Read more

0
votes
Fixed

[Facebook] Project settings get corrupted after upgrading project to Uni...

Facebook Gameroom

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Sep 08, 2017

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Version/s: 2017.1.1f1

Reproduced on both macOS and Windows."Facebook test.zip" contains empty scene and whole Facebook SDK from https://developers.faceboo... Read more

0
votes
Fixed

Animation preview mode is disabled on Save/Copy

Animation

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Sep 08, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1.Open attached ‘AnimationPreview.zip' Unity project2.Select ‘Cube’ object in Hierarchy3.Go to Window->Animati... Read more

13
votes
Fixed

"Sub-emitters must be children of the system that spawns them" error is ...

Visual Effects - Legacy

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Sep 08, 2017

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Version/s: 2017.2, 2017.2.0b10

How to reproduce:1. Open "EmitterIssue" project and "test stage 1..." scene2. Enter playmode and pause it3. Observe "Sub-emitters mu... Read more

0
votes
Fixed

[.NET4.6] Crash in '_sigtramp > mono_handle_native_crash' calling Debug....

Mono

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Sep 08, 2017

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Version/s: 2017.2.0b8

Reproduction steps:1. Open the attached project with macOS machine.2. Make sure Scripting Runtime Version is set to .NET 4.6 in Play... Read more

0
votes
Fixed

Manifest.json is not tracked by VCS plug-in

Packman

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Sep 08, 2017

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Version/s: 2017.2.0b8

When using P4V as a source control, the Unity Editor integration doesn't pick up on changes made to the manifest.json file contained... Read more

1
votes
Fixed

Assertion failed error is thrown when loading textures without a full mi...

Asset Bundles

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Sep 08, 2017

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Version/s: 2017.1.1f1

To reproduce: 1. Download and open attached "AssetBundles_TextureWithPartialMipmapChainLoadBug.zip".2. Enter Play mode.3. Notice the... Read more

0
votes
Fixed

Component can be Moved Down in inspector, when it is already at the bott...

Physics

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Sep 08, 2017

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Version/s: 2017.3.0a7

To reproduce:1. Create new object.2. Add cloth component to it.3. Press on a "gear" on cloth component. "Move down" can be pressed, ... Read more

0
votes
Fixed

Race condition in D3D12PageAllocatorBase::RequestPage

DirectX12

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Sep 08, 2017

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Version/s: 2017.1.0f3

Race condition in D3D12PageAllocatorBase::RequestPage Fixed as of 2018.1.0a7 Read more

0
votes
Fixed

[UI] Scale in Lightmap info box is not displayed correctly

Progressive Lightmapper

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Sep 08, 2017

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Version/s: 2017.2.0b10

In Mesh Renderer component, information box for Scale in Lightmap parameter, namely "Object's size in lightmap has reached max atlas... Read more

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