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[Regression][MassPlaceTree][UI] Unneeded 'Persistent View Data' field is...
Steps to repro: 1. Open attached project and 't1' scene;2. Select 'Terrain' gameobject in the Hierarchy;3. In the Inspector go to 'P... Read more
Unity does not support Korean input in the editor
To reproduce:1. Open a new Unity project2. Change language to Korean3. Observe the IME switch button next to the language selection ... Read more
[Android] Audio distortion when audio was recorded with device's microphone
Steps to reproduce: 1) Download attached project and open in Unity2) Build and run project on a device3) Press on 'C# sript' button4... Read more
[iOS] Default app icon is not used for icon kinds other than App
Users are required to override the Icon settings for iOS and manually set all icons for iOS. Since the App Store icon is required, i... Read more
"The referenced script on this Behaviour is missing!" warning duplicates...
How to reproduce:1. Create new empty project2. Create UI -> Canvas3. Create new C# Script in Project Window and open it4. Enter P... Read more
Physics2d Boxcast distance is less than it should be
How to reproduce:1. Download attached project files and open "testPrecision" scene2. Enter Play Mode and press "Test" button3. In Co... Read more
Unity crashes when .tif file is being imported
How to reproduce:1. Open given Unity project-- Unity should crash: Updating Assets/Asset Store Assets/Skyboxes/Textures/Sunny3/Sunny... Read more
Unity freezes occasionally when reimporting big scenes
To reproduce:1) Open attached project2) Delete Assets/Generated/StagePrefabs3) Right-click folder Assets/StageScenes and reimport it... Read more
Distorted colors in the Game view of "The Blacksmith: Environments" Asse...
How to reproduce:1. Open attached Unity project "blacksmitenv2"2. Load scene "bridge_small_02" Expected Result: Game view is loaded ... Read more
[Octane] Editor crashes when multiple Object layer maps are expanded
Steps to replicate:1. Open the provided Unity project2. From the Hierarchy open PBR Render Target3. In the Inspector view, press Loa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS