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Editor crashes when Play On Awake option is selected
Reproduction steps:1. Open provided project2. In Project window under Demo -> Dinamic Sprite Examples -> Scenes open "Dynamic ... Read more
Getting an 'Illegal characters in path' when attempting to duplicate a m...
Not certain if this is by design or not! I'm getting an error "Illegal Characters in Path" when attempting to duplicate an Animation... Read more
Assert errors thrown in console when marking prefabs as static
Steps for reproduction:1) Create an empty GameObject in Hierarchy2) Create two cubes as a child of empty GameObject3) Drag the GameO... Read more
Unity CEF won't show Korean characters
How to reproduce:1. Open Unity Launcher2. Click "New" button to create a new project3. Copy user provided project name (프로젝트) - char... Read more
[iOS] [Metal] Black frame/blink using auto rotation in an empty project
Reproduction steps:1. Create a new project.2. Build and run it to iOS device.3. Rotate a device to initiate auto rotation (Repeat 5 ... Read more
[WebGL2.0][Instancing] GPU Instancing does not work in Editor if current...
Prerequisites:You'll need to have Unity Editor + WebGL support installed. Steps to repro: 1. Open attached project and 't1' scene;2.... Read more
[Profiler] Unity 2017.2 crashes when loading profiling data saved from 2...
Unity 2017.2 crashes if profiling data saved from 2017.1 is loaded Quick repro: 1. Start 2017.2 (.0f2)2. Open the Window->Profile... Read more
[IL2CPP] NotSupportedException is thrown when unloading domain via Syste...
To reproduce:1. Open project attached by the user2. Attach "Main" scene in build settings and build project (iOS platform)3. Open bu... Read more
Domain reload adds selection change to Undo history even when selection ...
Steps to reproduce:1.Create a new or open an existing Unity project2.Create an Empty Object in the Hierarchy3.Enter and exit Play mo... Read more
[OSX 10.13] Launcher window becomes blank for 10-20secs when signing out...
To reproduce:1. Open Unity 5.5, 5.6 launcher and sign in2. Open any of these versions of Unity: 2017.1.0f1, 2017.1.1p3, 2017.2.0f1, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field