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Particle System Emit does not update the direction when the particle sys...
Steps to reproduce:1. Open user attached project2. Play the scene3. Click the left mouse button to shoot a particle4. Rotate the cam... Read more
Input.inputString is empty about every other frame while holding a key
How to reproduce:1. Download attached project file and open "main" Scene2. Enter Play Mode3. Press and hold any key (for example "P"... Read more
[MAC] Unity crash when closed during collaborate update or push
To reproduce:1. Create a new collaborate enabled project2. Push it to the cloud3. While it is pushing, close Unity Expected result: ... Read more
Crash when using prefab with Slider
How to reproduce:1. Open user attached "BugBorrame" project2. Drag prefab "PrefabBug" into Hierarchy window Actual result: Unity wil... Read more
Scrollbar shows up out of position for a couple of seconds when it appea...
To reproduce: 1. Import the package attached by the tester (ScrollBarBug.zip)2. Open the "BugScene" scene3. Enter Play mode4. Expand... Read more
All open scenes are marked as dirty when editing scriptable object that ...
To reproduce:1. Open repro project2. Open 'Test' scene and drag to hierarchy 'New Scene'3. Select 'ScriptableObjectOwner' in 'Test' ... Read more
Creating a new UI object in disabled canvas creates a new canvas
Steps to reproduce:1. Create a new project2. Create a canvas element3. Disable the Gameobject4. Select the canvas5. Try to create a ... Read more
DelayedAttribute does not work in custom editor if focus is moved away f...
How to reproduce:1. Download attached project file and open "test" Scene2. Enter Play Mode and select GameObject in Hierarchy Window... Read more
Unity Editor Freezes trying to create a null asset with AssetDatabase
How to reproduce:1. Download attached project file and open "main" Scene2. Go to Test -> AssetDatabase (this should open a custom... Read more
Unity crashes when trying to save project from learn and one of its file...
Reproduction steps:1. Open project from Learn.2. Open any of its files with another program (script with VS or texture with Windows ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS