Search Issue Tracker

0
votes
Not Reproducible

Editor slow to open menu items (File, Edit, Etc) after compilation, when...

Themes

-

Oct 17, 2017

-

Version/s: 2017.1.0f3

Reproduction steps: 1. Open "MinimalRepro" project2. "Tools" -> "Create MegaScript"3. Wait for all the scripts to compile (Until ... Read more

0
votes
Fixed

Collab: revisions?include=changes call is uncompressed and can get reall...

Collab

-

Oct 17, 2017

-

Version/s: 2017.2.0f3

The call to revisions?include=changes (to show the history window) can get ridiculously large when there are a large number of files... Read more

0
votes
Fixed

Two new folders appear in the LocalLow folder after opening and building...

Windows

-

Oct 17, 2017

-

Version/s: 2017.2.0f3

How to reproduce:1. Open attached Unity project "delme_forreal.zip"2. Select File --> Build Settings3. Add "incorrect_pathes" sce... Read more

0
votes
Fixed

UI - Moving an object with a child does not work in certain circumstances

uGUI

-

Oct 17, 2017

-

Version/s: 2017.3.0b5

Moving an object in the scene resets it to a local position of (0,0,0) under certain circumstances 1. Open Main Scene2. Select Child... Read more

0
votes
Won't Fix

Typing Asian characters inside an InputField then changing its text thro...

Themes

-

Oct 17, 2017

-

Version/s: 2017.1.1f1

Steps: 1) Create an InputField (GameObject - UI - InputField)2) Go in Play mode then type something inside in either Korean, Japanes... Read more

0
votes
Won't Fix

[WSA] System.IO.DirectoryNotFoundException when exporting to WSA player ...

Universal Windows Platform

-

Oct 17, 2017

-

Version/s: 2017.2.0f3

Steps to reproduce:1. Create a new project2. Switch platform to Windows Store3. Build for WSA Universal 10 to a folder with a long p... Read more

0
votes
Fixed

[Android] Can not select Android SDK when its set up with Android Studio...

Mobile

-

Oct 17, 2017

-

Version/s: 2017.1.1p3

1. Find a machine that does not have the Android SDK set up2. Run the set up of Android Studio from the website (use express setting... Read more

0
votes
By Design

[Compute] ComputeShader.SetFloats only works for first data in float array

Shaders

-

Oct 17, 2017

-

Version/s: 2017.3.0b5

Only the first data (i.e. floatarray[0]) of float array is correct in compute shader, which values are set using ComputeShader.SetFl... Read more

0
votes
Fixed

Unhandled Exception (NullReferenceException) at Mono.CSharp.TypeContaine...

Mono

-

Oct 17, 2017

-

Version/s: 2017.3.0b5

How to reproduce:1. Open Unity2. Load user submitted project (There's a slightly smaller download size in comments)3. Clear excessiv... Read more

0
votes
Fixed

[Mobile] Player crashes when LZ4 compression is disabled in the build pi...

Android

-

Oct 17, 2017

-

Version/s: 2017.1.0f3

When running an application on android when built without LZ4 compression the game will crash, theoretically due to allocating 87241... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.