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Playmode tint is not applied to Service tab
Reproduction steps:1. Create a new project.2. Change play mode tint to any clearly visible color (Edit->Preferences..->Colors-... Read more
Audio group doesn't appear in output selection dialog until new group is...
To reproduce:1. Create Audio Mixer2. Create Audio Group3. Add Audio Source to scene4. Select Output on Audio Source5. Notice that Ne... Read more
Ray hits any GameObject regardless of what LayerMask is passed in
Steps to reproduce:1. Open attached project2. Enter Play Mode3. Move either of the three objects (cube, capsule, sphere) aligned wit... Read more
Play Mode error: TerrainData is missing splat texture 1(CliffAlbedoSpecular
Repro: 1.download Terrain Assets from the the Asset Store package: Standard Assets2.make a new terrain object3.add 2 of those textur... Read more
[WSA ]Build and Run does not launch an UWP build when using VS2017 Update 4
Steps to reproduce:1. Create a project2. Switch platform to Windows Store3. Build and Run4. Observe the exception Expected result: B... Read more
Editor crashes PersistentManager::ReadObject when accessing Unity API wi...
Steps to reproduce:1. Download attached project2. Closed project Results: Editor crashes when closing it Reproduced with: 2018.1.0a2... Read more
Changes can not be undid for edited object after using Revert to Prefab
To reproduce: 1. Create a new Unity project.2. Create a Cube object in the scene.3. Make it a prefab.4. Modify some values of the cu... Read more
[Regression] Playback of multiple Videos (.webm) freezes Unity Editor
How to reproduce:1. Download attached project file and open "Tests" Scene2. Enter Play Mode3. In Scene Window select one of Raw Imag... Read more
2017.3 Regression in mesh memory size usage
1. What happenedProfiler reports mesh memory size at around 8-9 MBs for the given scene, while other versions (17.1, 17.2, 18.1) hav... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor