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2
votes
Fixed

VideoPlayer with SkipOnDrop false does not show correct frames and time

Video

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Nov 07, 2017

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Version/s: 2018.1.0a3

Steps to reproduce:1. Open attached project "VideoPlayerTimescaleTest.zip"Inside there is a video that just shows frames and time pa... Read more

9
votes
Won't Fix

Editor performance is low in Play mode when using Vertical Layout Group ...

uGUI

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Nov 07, 2017

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Version/s: 2017.2.0a1, 2017.2.0f3

Using Vertical Layout Group on Scroll Views Content drops the performance drops significantly. To reproduce:1. Open users attached p... Read more

0
votes
Fixed

Lightmap Settings of Game Object is not saved if Game Object is not Prefab

Scene Management

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Nov 07, 2017

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Version/s: 5.6.1p1, 2018.1.0a3

Steps:1. Open attached project (lpdemo.zip)2. In menu: test > testTestLightMapParameter3. In Hierarchy check Mesh Renderer compon... Read more

0
votes
Fixed

Editor crashes in "RenderSelectionOutline" when using ImageEffectAllowed...

Camera

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Nov 07, 2017

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Version/s: 2017.1.0b8, 2017.1.1p1

Reproduction steps:1. Open the attached project "TargetTexture.zip";2. Open the Test scene;3. Make sure that the focus is on the Sce... Read more

0
votes
Duplicate

Editor crash when trying to use ParticleSystem.Emit If "Size over Lifeti...

Mono

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Nov 07, 2017

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Version/s: 2017.2.0p1, 2017.2.0f2

How to reproduce:1. Download attached project file and open "Demo" Scene2. Enter Play mode Actual result: Unity crash Reproduced wit... Read more

2
votes
By Design

Tilemap's center affects the behaviour of Transparency Sort Mode with Cu...

2D

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Nov 07, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open QA's attached project2. Open scene "Repro"3. Move the "Player Sprite" along the walls4. Notice how with C... Read more

0
votes
Fixed
1
votes
Fixed

iPhone X has wrong Device enumeration

iOS

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Nov 07, 2017

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Version/s: 2017.2.0p1

_DeviceModel in UnityDeviceModel() in DeviceSettings.mm is returning the wrong value for an iPhoneX, so UnityEngine.iOS.Device.gener... Read more

1
votes
Fixed

Editing light probes is slow when large number of light probes are active

Progressive Lightmapper

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Nov 07, 2017

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Version/s: 2017.2.0f2

To reproduce:1) Open attached project and scene2) Enable all Light Probes in Hierarchy3) Try interacting (move/edit) with one of the... Read more

0
votes
Won't Fix

Job system doesn't seem to use all cores on Samsung Galaxy Note 4

Mobile

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Nov 06, 2017

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Version/s: 2017.1.1p3

Steps to reproduce:1. Open project "anim_vert_example.zip"2. Build for device3. Open up Unity Profiler and select TimeLine view.4. D... Read more

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