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[AntiAliasing] "Invalid antiAliasing value (must be at least 1)" error o...
Console spams error "Invalid antiAliasing value (must be at least 1)" when we set antialiasing to "disabled" in quality settings and... Read more
MaterialPropertyBlock calls GC.Alloc when using MaterialPropertyBlock.Ge...
Reproduction steps:1. Open project attached (repro.zip).2. Open scene "Scene".3. Open Profiler.4. Press Play. Expected result: GC.Al... Read more
Unity occasionally crashes on Playing scene with A* on .NET 4.6
To reproduce:1) Create new project2) Download and import A* Pathfinding Project from Asset Store3) Find RVO 2D scene and open it4) P... Read more
Unity generates garbage when UnityEvents are invoked with value type par...
To reproduce:1. Open the included project "UnityEventsBoxing2_UnityProject".2. Open the Unity profiler and instruct it to record.3. ... Read more
[iOS] Crash at "UnloadClip() [inlined] begin at LinkedList.h" when Unity...
Reproduction steps:1. Open the attached project.2. Build and run the 'Test' scene on an iOS device.3. Minimize the application by pr... Read more
[VR]Frustum culling of terrain trees/details occurs on objects that shou...
How to reproduce:1. Open the attached "VRTestSuite-Terrain project2. Go to File --> Build Settings3. Build and Run to device that... Read more
[Linux] "Cursor.lockState" Not displaying cursor after going from "Locke...
Reproduction steps: 1. Open "lockmouse_test.zip" project2. Build for Linux Standalone3. Launch the app4. Move the mouse cursor aroun... Read more
[HoloLens] Unity Editor crashes when disconnecting from Holographic Remo...
Steps to reproduce:1. Open the attached project2. Open the Test1.unity scene3. In Player Settings, enable Virtual Reality Support an... Read more
Excessive messages in Debug when Coroutines produce stack overflow excep...
How to reproduce:1. Open2. Load tester-submitted project3. Clear Console of any s3. Play 'Squad - Loop Track.' scene Expected result... Read more
[WSA] Serialized variable is causing a crash when loading a scene from A...
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Open the TanksLoader scene4. Delete Assets\Stre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor