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[iOS 11] Tapping on the input field doesn't open keyboard if the externa...
To reproduce:1. Open project attached by the user2. Build it for iOS (make sure that Scenes/Starter scene is attached)3. Connect ext... Read more
Profiler leaks memory at a pace of 1-2 MB/s in an empty scene
Reproduction steps:1. Create a new project.2. Open profiler and press profile editor. (Works with game profiling as well). Expected ... Read more
[AntiAliasing] "Invalid antiAliasing value (must be at least 1)" error o...
Console spams error "Invalid antiAliasing value (must be at least 1)" when we set antialiasing to "disabled" in quality settings and... Read more
MaterialPropertyBlock calls GC.Alloc when using MaterialPropertyBlock.Ge...
Reproduction steps:1. Open project attached (repro.zip).2. Open scene "Scene".3. Open Profiler.4. Press Play. Expected result: GC.Al... Read more
Unity occasionally crashes on Playing scene with A* on .NET 4.6
To reproduce:1) Create new project2) Download and import A* Pathfinding Project from Asset Store3) Find RVO 2D scene and open it4) P... Read more
Unity generates garbage when UnityEvents are invoked with value type par...
To reproduce:1. Open the included project "UnityEventsBoxing2_UnityProject".2. Open the Unity profiler and instruct it to record.3. ... Read more
[iOS] Crash at "UnloadClip() [inlined] begin at LinkedList.h" when Unity...
Reproduction steps:1. Open the attached project.2. Build and run the 'Test' scene on an iOS device.3. Minimize the application by pr... Read more
[VR]Frustum culling of terrain trees/details occurs on objects that shou...
How to reproduce:1. Open the attached "VRTestSuite-Terrain project2. Go to File --> Build Settings3. Build and Run to device that... Read more
[Linux] "Cursor.lockState" Not displaying cursor after going from "Locke...
Reproduction steps: 1. Open "lockmouse_test.zip" project2. Build for Linux Standalone3. Launch the app4. Move the mouse cursor aroun... Read more
[HoloLens] Unity Editor crashes when disconnecting from Holographic Remo...
Steps to reproduce:1. Open the attached project2. Open the Test1.unity scene3. In Player Settings, enable Virtual Reality Support an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS