Search Issue Tracker
Folder Labels can not be added or edited in the inspector
To reproduce: 1. Download and open attached project.2. Select "YoYoYo" folder and notice that in the inspector there is no window fo... Read more
Particle system custom data at does not change at run time
Steps to reproduce:1. Open user attached project2. Run the scene3. Notice the yellow emitted particles4. Change the value of "datali... Read more
[Android] Bottom navigation bar is shown when using Handheld.StartActivi...
To reproduce: 1. Download and open attached "HandheldIndicator.zip" project.2. Build and run on any android device.3. Press the "Loa... Read more
Firebase crash on Firebase_Auth_CSharp_FirebaseUser_DisplayName_get
How to reproduce:1. Open the attached project2. Open the "Signup" scene3. Press Play4. Press the "Login" button Actual result: Unity... Read more
Child Controls Size field in Layout Groups behaves the opposite when tic...
To reproduce:1. Open attached project2. In Hierarchy window, select LayoutPanel game object3. In Inspector window, check Child Contr... Read more
[UI] Text disappear after Windows key on the keyboard is pressed
Steps to reproduce:1) Download attached project and open in Unity2) Open scene 'ReproScene'Note: make sure you can see text in the S... Read more
OnPointerUp is called when the mouse is moved
To reproduce:1. Open the attached "OnPointerUpBug.zip" project2. Open the "Test" scene3. Enter Play mode4. Press and hold the button... Read more
Tilemap generates wrong colliders when overriding TileData.transform to ...
How to reproduce:1. Open the attached project2. Open the "main" scene3. Select Grid game object from the Hierarchy4. Check the colli... Read more
Unable to drag folder/sprite into Assets on Win10
Unable to drag folder/sprite into Assets on Win10 1. Try to drag a folder/sprite from a Windows Explorer window into Assets Expected... Read more
[Regression] Memory Leak When Resizing BoxColliders in Update
How to reproduce:1. Download attached project file and open "repro" Scene2. Open Profiler3. Enter Play Mode Actual result: Memory Le... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS