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Crash in TerrainInspector:ShowTrees when editing terrain trees
Editor crashed when deleting some assets Repro:1.Create a terrain and add some lowpoly tree meshes on it. - i downloaded lowpoly tre... Read more
Unity Editor crashes when importing obj file with large dimensions
Steps to reproduce:1. Download attached obj file2. Import to Unity Results: Unity Editor crashes when importing with large dimension... Read more
[Vuforia] No option to switch Off the AR camera
AR camera gets enabled automatically in each scene of the project with Vuforia Enabled in Player Settings. Developer may not need AR... Read more
Collided ships in networked game lose control
To reproduce:1) Open attached project2) Make 2 player builds3) Run them both4) Host on one of them, join on another one5) Using arro... Read more
Particles glitch and show visual artifacts when ribbon count is higher t...
Steps to reproduce: 1. Open attached project2. Open 'Sample' scene3. Select 'Particle System' in the Hierarchy4. Observe Scene and/o... Read more
UI Slider Handle and Fill change their positions after making a Canvas P...
To reproduce:1. Create a new project;2. Create a Slider: GameObject > UI > Slider;3. Create a Prefab out of the Canvas. Expect... Read more
[Android][Regression] Loading resource files with Resources.Load is sign...
How to reproduce:1. Open the attached "ResourceFreeze" project2. Deploy the scene "Main" on Android device (File --> Build & ... Read more
MonoBehaviour script with a Namespace and an Interface which has a metho...
Steps to reproduce:1. Open attached “ScriptLoaded.zip” project2. Open “Main” scene3. Select “Doesn’t work” object in Hierarchy4. Loo... Read more
[ConfigurableJoint] Motion and Angular Motion doesn't update in game whe...
Reproduction steps:1. Open the attached project.2. Open and play the 'Test' scene.3. Select 'Beyblade1 > Hanger' game object.4. C... Read more
[Timeline] Input field not highlighting while dragging and dropping obje...
What happened:Input field is not highlighting while dragging and dropping object in timeline window Steps to Reproduce1.Open Unity2.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS