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Deleting Sprite with animated Properties randomly crashes Unity
Steps to reproduce:1. Open attached project DDLC_Engine (OC link)2. Open Scene "Testing"3. Select Natsuki-Chibi (under Canvas->Po... Read more
Panels can be dragged under Windows Taskbar when Unity is not fully maxi...
1. Open Unity2. Make sure Unity is not fully maximized3. Undock any panel, drag it around in various combinations with releasing, cl... Read more
Tile palette tool won't save tile position changes and will revert back
How to reproduce:1. Open Unity2. Open 'Tile Palette' window3. Create two tiles using a sprite(or sprites)4. Save project5. Enter edi... Read more
Render.Mesh performance has regressed in newer versions
Steps to reproduce:1. Download and open the attached project- Optionally, check Development Build for more in-depth info2. Build for... Read more
"UnityEvent" doesn't work with multiple instances of the same "Monobehav...
Reproduction steps: 1. Open "UnityEventMultipleComponent.zip" project2. In the Hierarchy window click on "Fixed"3. In the Inspector ... Read more
Video Player is broken on some Kindle Fire devices
Steps to reproduce:1. Open attached project "VideoError.zip"2. Run and build for specified device3. Video Player will be either brok... Read more
Unity breaks DataContractSerializer deserialization of Dictionary data t...
To reproduce:1) Open attached project2) Open Test scene3) Play it Get error in console - https://i.imgur.com/bYO2oxr.png Reproduced ... Read more
Hit structure returned by method Collider2D.Distance is wrong (values ar...
How to reproduce:1. Open the "DistanceBug.zip" project2. Open the "Scene" scene.3. Press Play and watch the console. Actual result: ... Read more
Unity Linker crashes with exception when using a managed DLL that has a ...
Unity Linker crashes with exception (System.InvalidProgramException: Failed to resolve [UnityEngine]System.Resources.NeutralResource... Read more
Crash when deleting prefabs in QuantisedMatrixHash
Editor crashed when deleting some assets Repro: 1.Create a terrain and add some lowpoly tree meshes on it. - i downloaded lowpoly tr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS