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Editor сrashes when mixed reality device is not connected and developer ...
Steps to reproduce:1. Open the attached project2. Open the Crash scene3. Go to Windows > Settings > Updates & Security >... Read more
PPTR Curves should not be available in a timeline clip if properties (PP...
PPTR curves are available in AW but not in Inline Curves...maybe consider blocking the access in timeline to prevent user confusion ... Read more
Managed DLL in the Editor folder doesn't get loaded when assembly defini...
Steps to reproduce: 1. Open attached project2. Observe the console error Actual result: the managed DLL in Editor folder doesn't get... Read more
[Linux Launcher] Paste in Launcher test fields does not work
Steps to reproduce:1. Copy a short string from any external source (browser, text editor etc)2. Open Unity3. Sign out (if you're sig... Read more
Position handle - No default grid snapping when using the CTRL key
To reproduce: 1. Open Unity, create a new project and open it2. Create and select a Cube3. Hold Ctrl to keep snapping on4. Move the ... Read more
[Timeline] NullReferenceException thrown when clicking on an AnimationTr...
[Timeline] NullReferenceException thrown when clicking on an AnimationTrack in Unity To reproduce:1. Create a new project2. Select D... Read more
Timeline clips won't play if activation track is present (but doesn't st...
To reproduce: 1.create a new game object and add 1 animation track and 1 activation track2. record a simple animation3. move the act... Read more
WebGL player runs out of memory with Webcam texture
The attached project runs out of memory in a WebGL build. Suspicion is the WebcamTexture as nothing else is being used. Build a WebG... Read more
[SketchUp] Unity crashes at "GetAnalyticsData" when assigning material t...
To reproduce:1. Open attached Unity project "TestBeta.zip"2. Click on "Untitled" model3. In the inspector window, click on "Material... Read more
AssetDataBase.FindAssets fails to find changed scriptable objects by type
Steps to reproduce:1. Open user attached project2. Observe that a Locale extends a Scriptable Object3. type "t:Locale" within the pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS