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0
votes
Not Reproducible

Crash when entering play mode with non-applied SpeedTree LOD Scale settings

Speedtree Integration

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Dec 29, 2017

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Version/s: 2018.1.0a3, 2018.1.0b1

Crash on modifying SpeedTree LOD scale Steps to repro:1. Open attached project > Project Window > Open "SpeedTreeCustomization... Read more

0
votes
Duplicate

Editor crashes on MonoBehaviour_CUSTOM_IsObjectMonoBehaviour after runni...

Scripting

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Dec 29, 2017

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Version/s: 2018.1.0a6, 2018.1.0b1

Steps to reproduce:1. Open attached “CoroutineTest.zip” Unity project2. Open Window->Test Runner3. Click Run All in PlayMode Test... Read more

0
votes
Won't Fix

Adding GUILayout.Height or Width option results in extra spacing when pa...

IMGUI

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Dec 29, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open attached “GUILayout.zip” Unity project2. Open Tests->TestEditor3. Enable checkbox in TestEditor window... Read more

2
votes
By Design

HDR material light emission stops working depending on surrounding objec...

Camera

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Dec 28, 2017

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Version/s: 2017.3.0f3

Steps to reproduce:1. Open attached “HDREmission.zip” Unity project2. Open “Main” scene3. Select “Cube” object (child of “Repro” obj... Read more

0
votes
By Design

CharacterController.IsGrounded gets set to False in Standalone build

Physics

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Dec 28, 2017

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Version/s: 2017.3.0f3

Steps to reproduce:1. Open attached project "2dot5_Demo" (OC link)2. Build for Windows Note: the WebGL build works fine so maybe thi... Read more

1
votes
Not Reproducible

[WebGL] Web socket server does not process the echo request for all conn...

WebGL

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Dec 28, 2017

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Version/s: 5.6.1p1

Steps to reproduce:1. Open project "Networking.zip"2. Build on WebGL and Windows or use builds inside the zip3. Open PC build and pr... Read more

0
votes
Fixed

[Android] Switching to Android Platform throws ThreadAbortException: Thr...

Android

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Dec 28, 2017

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Version/s: 2018.1.0b1

Switching to Android Platform throws ThreadAbortException: Thread was being aborted To reproduce:1. Open attached project2. Switch t... Read more

0
votes
Fixed

WebGL player fails to build when enable exceptions is set to none

WebGL

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Dec 28, 2017

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Version/s: 2018.1.0b1

Multiple exceptions are thrown failing to build Webgl Player when in publishing setting, enable exception drop-down is set to none. ... Read more

0
votes
Not Reproducible

'SendMessage cannot be called during Awake' warnings when adding prefab ...

uGUI

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Dec 28, 2017

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Version/s: 2017.3.0p1, 2017.3.0f1

Steps to reproduce:1. Open QA attached project2. Open "UIissue" scene3. Make a prefab "PrefabTest2" game object4. Observe the warnin... Read more

0
votes
Fixed

[Android] Handheld.PlayFullScreenMovie with FullScreenMovieControlMode.F...

Mobile

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Dec 28, 2017

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Version/s: 2018.1.0a4

How to reproduce:1. Open attached project2. Build to device3. Click "Play video" button in the center of the screen-- Notice that af... Read more

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