Search Issue Tracker

0
votes
Fixed

Massive performance drop with Size over Lifetime or Size over Speed modu...

Visual Effects - Legacy

-

Jan 02, 2018

-

Version/s: 2017.2.0f2, 2017.3.0b1, 2017.3.0f3

Steps to reproduce:1. Open attached “ParticlePerformance.zip” Unity project2. Open Window->Profiler3. Enter Play mode Expected re... Read more

6
votes
Fixed

Random spikes in CPU usage in runtime caused by Physics.Processing

Physics

-

Jan 01, 2018

-

Version/s: 2018.1.0a7, 2018.1.0b1

Steps to reproduce:1. Open attached “PerformanceIssue.zip” Unity project2. Open scene “Main”3. Enter Play mode4. Open Window->Pro... Read more

0
votes
Fixed

Editor crashes after closing if Project Settings folder is changed

Version Control

-

Jan 01, 2018

-

Version/s: 2018.1.0a1, 2018.1.0b1

How to reproduce:1. Create a new project2. Replace the "ProjectSettings" folder with "ProjectSettings.zip" while Unity is on3. Close... Read more

0
votes
By Design

Memory leaking when executing SpriteAtlas.GetSprite()

2D

-

Jan 01, 2018

-

Version/s: 2017.3.0f3

To reproduce:1. Open user's project2. Enter Play mode3. Observe memory usage in Profiler or Windows Task Manager Expected: memory is... Read more

5
votes
Fixed

[iOS] Player crashes at decode_alpha_selectors_etc when decoding crunche...

Mobile

-

Dec 31, 2017

-

Version/s: 2017.3.0p1, 2017.3.0b9

To reproduce:1. Open project attached by the user2. Build "TestScene" to iOS platform3. Launch application on the device Expected re... Read more

0
votes
Fixed

[iOS] "ETC texture format is not supported, decompressing texture" for R...

iOS

-

Dec 31, 2017

-

Version/s: 2017.3.0p1

Reproduction steps:1. Open and build the attached project for iOS.2. Check the Xcode Console. Actual result:It is possible to select... Read more

1
votes
Fixed

Instantiated Kinematic Rigidbody2D's transform is offset when moving par...

Physics2D

-

Dec 31, 2017

-

Version/s: 2017.2.0b6, 2017.3.0f3

To reproduce:1. Open my attached project (RigidB)2. Enter Play mode3. Use A and D to move back and forth4. Observe the differences b... Read more

0
votes
Fixed

AssetPostprocessor OnAssignMaterialModel not called for meshes inside FB...

Asset - Importers

-

Dec 31, 2017

-

Version/s: 2017.2.0b1, 2017.3.0f3

Steps to reproduce:1. Open attached “OnAssignMaterialModel.zip” Unity project2. Locate “testfbx.fbx” file in Project tab3. Right-cli... Read more

0
votes
Won't Fix

Built-in shaders with alpha blending ignore blending when rendering to a...

Graphics - General

-

Dec 31, 2017

-

Version/s: 2017.3.0f3

Steps to reproduce: 1. Download and open the attached project2. Look at the game view Expected result: checkerboard texture should n... Read more

2
votes
By Design

The end of trail does not move when start to move the trail render

Visual Effects - Legacy

-

Dec 31, 2017

-

Version/s: 2017.2.0p1

To reproduce:1. Open attached Unity project "New Unity Project 7.zip"2. Open "Test" scene3. In the Hierarchy locate "GameObject" and... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.