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Editor freeze when selecting a specific scriptable object in the Project...
Steps to reproduce:1. Open the attached project ("990921Freeze.zip")2. Select: Assets/Influence/Influence Map Settings/"prey food di... Read more
[Linux Editor] [xfce] Scene view turn black after editor loses and regai...
Prerequisites: xfce desktop environmentSteps to reproduce (what I found most reliable):1. Create an empty project2. In scene view, c... Read more
Stereo Cameras are rotated individually instead of as a gameObject resul...
Steps to reproduce: 1. Download and open the latest attached project("Repro.zip")2. Enter Playmode Expected result: cameras are rota... Read more
Fix Integration Test stalls after failure to connect to WindowServer
When running the Unity Integration Test suite to run integration tests on real devices on a build machine, the tests stall indefinit... Read more
GPU Usage Profiler disappears each time Unity is re-opened
How to reproduce:1. Create or open Unity project2. Go to Window --> Profiler3. Click on Add Profiler and add GPU profiler4. Save ... Read more
[iOS] Performance regression on iOS introduced in 2017.3.0 alpha
Reproduction Steps:1. Open User's project2. Build for iOS (development build)3. Deploy to an iOS device4. Attach Unity profiler5. No... Read more
Applying a preset on existing object recenter the object in the scene view
Fixed in trunk in changeset `d8ceb89e4d7b` as part of 2018.2.0a4 Read more
[Windows] Setting new project path to nonexistent disk causes Unity to g...
Reproduction steps:1. Open Unity editor2. Select New+3. Insert invalid location, e.g. Y:\4. Select "Create project" Expected result:... Read more
[New scripting runtime] iOS player with Standard20 profile fails to comp...
1. What happenedTried building a Standard20 iOS player in XCode, but it produced a number of compiler errors instead. 2. How we can ... Read more
[Windows Mixed Reality] Image flipped when adding image effects
How to reproduce:1. Download attached project file and open "Scene_PP" Scene2. Switch Platform to UWP3. Plug a Windows MR headset an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS