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0
votes
Fixed

[Shader] PerRendererData attribute has same functionality as HideInInspe...

Shaders

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Feb 05, 2018

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Version/s: 2017.3.0f3

Problem: "MaterialProperty.PropFlags.PerRendererData" currently has the same functionality as "MaterialProperty.PropFlags.HideInInsp... Read more

0
votes
Fixed

Canvas is quarter size on Retina display when target platform is set to iOS

MacOS

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Feb 05, 2018

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Version/s: 2018.1.0a4, 2018.1.0b5

To reproduce:1. Open project attached by QA (make sure that the Editor is opened on the Retina display)2. Open sample scene3. Notice... Read more

0
votes
Fixed

[asmdef] An AssemblyDefinition with duplicate references, loses those re...

Scripting

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Feb 05, 2018

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Version/s: 2017.3.0b1

Reproduction steps: 1. Open "MinimalRepro.zip" project2. Click on "NewAssembly Main" in the Project window3. In the Inspector window... Read more

0
votes
By Design

[asmdef] Build fails with AssemblyDefinitions

Scripting

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Feb 05, 2018

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Version/s: 2018.2.0a1

Reproduction steps: 1. Open "MinimalRepro" project2. Build the project Expected Result: The project builds successfullyActual Result... Read more

0
votes
Fixed

[iOS] Changing screen orientation via script on iOS 8 stretches/upscales...

iOS

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Feb 05, 2018

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Version/s: 2017.3.1f1

Steps to reproduce: 1. Open attached project2. Build 'Test' scene to iOS3. Run the game on iOS 8 device4. Tap the 'Portrait' button ... Read more

1
votes
Fixed

[WSA] Reference Rewriter fails with target -System.Data.dll under IL2CPP

Universal Windows Platform

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Feb 05, 2018

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Version/s: 2017.2.1p2

Steps to reproduce:1. Open the attached project (case_997876-Holo_empty2.zip)2. Switch platform to Windows Store3. Build4. Observe t... Read more

0
votes
Duplicate

ProduceClone crashes when two gameObject having Box Colliders 2D collides

Scripting

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Feb 05, 2018

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Version/s: 2018.1.0a6, 2018.1.0b5

To reproduce: 1. Download attached project "Galaxy Shooter.zip" and open in Unity2. Open "Game" scene3. Enter Play mode4. Collide wi... Read more

3
votes
Won't Fix

Crashes on GameObject::ActivateAwakeRecursivelyInternal when opening scene

Scene Management

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Feb 05, 2018

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Version/s: 2017.3.0f3

To reproduce:1. Open my attached project2. In Project window, double click the Cow Facility scene to open it Expected: editor doesn'... Read more

0
votes
By Design

OnCollisionEnter is being reported a couple frames too late for Characte...

Physics

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Feb 05, 2018

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Version/s: 2017.3.0f3

When Rigidbody bumps into a CharacterController, callbacks to OnCollisionEnter arrive a couple frames too late. To reproduce: 1. Dow... Read more

0
votes
Duplicate

[2018.1] Playing a specific scene crashes editor

Scene Management

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Feb 04, 2018

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Version/s: 2018.1.0a3, 2018.1.0a6, 2018.1.0b5

To reproduce:1. Open repro project(link in edit)2. Open and play 'Main' scene Expected vs actual: editor should not crash when playi... Read more

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