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[HD SRP] Memory leak when in play mode when both game and scene views ar...
To reproduce:1. Open attached project (or create new project using High Definition - Preview template) with 2018.1.0b5.2. Make sure ... Read more
DLL is not imported correctly when a project requiring a Library rebuild...
Steps to reproduce:1. Open QA attached project2. Navigate to Assets/Commonds/Atesh/WindowsAndWidgets/DLLs/-- Notice the state of 'At... Read more
`System.Enum' is defined in an assembly that is not referenced when open...
Steps to reproduce:1. Open the attached project2. Observe the errors in the Console Actual results: Editor throws the errorsExpected... Read more
[macOS] [Player] Garbage collector crash with 'mono_jit_runtime_invoke'
Reproduction steps:1. Open and run the attached 'macOS.zip' application.- Crash. (If the application doesn't crash)2. Restart a PC.3... Read more
Multiple Camera (Clear Depth) Stereo Issue. Only one camera is rendering...
How to reproduce:1. Download attached project file and open "Main" Scene2. Check camera rendering Actual result: Only one camera is ... Read more
[VSCode] UnityAnalyticsModule reference not added to csproj in 2017.3
Steps to reproduce:1. Open QA attached project2. Open test.cs in VSCode3. Notice that in 'Problems' tab it says 'The type 'Analytics... Read more
WebGL material loses transparency when loaded from assetbundle
To reproduce:1. Open attached project and "Scene" in it2. Play3. You'll see a list of asset bundles, clicking once on them will load... Read more
'Runtime Texture' job failed with error code: 2' is shown after switchin...
Steps to repro: 1. Open attached project and 'ProgressiveLightmappingExample' scene;2. Open Lighting window (Window>Lighting>S... Read more
Recurring glitch somewhere in the intersection of Transform, NavMesh and...
Steps to reproduce:1. Open attached project "TransformNavMeshPhysicsBug.zip"2. Make sure to not have anything selected in the hierar... Read more
Unable to delete a project folder after the second instance of Unity tri...
To reproduce:1. Open any project or create a new one2. Open a second instance of Unity and attempt to open that project, click "OK" ... Read more
All about bugs
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Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
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