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[iOS] Player freeze on WriteLock(atomic_compare_exchange_weak_explicit) ...
When opening the UI, the iOS player freeze for a long time and looks like thread deadlock on WriteLock(atomic_compare_exchange_weak_... Read more
Scene Camera can be accessed through script
Scene Camer can be accessed through script by using GameObject.Find("SceneCamera").SetActive(false); To reproduce:1. Open attached p... Read more
"UNet" unable to serialize parameters from Assembly Definitions
Reproduction steps: 1. Open "TestAsmDef.zip" project Expected Result: No errors appear/ everything is properly serializedActual Resu... Read more
Dynamic Batching broken for objects lit by light probe proxy volumes
How to reproduce:1. Download attached project and open the LightVolumes.unity scene2. Let light baking finish3. Press play4. Observe... Read more
[Daydream] Hybrid application renders black after Daydream->None device ...
1. Open the user attached project2. Make sure that Daydream would be selected in XR Settings and Graphics Jobs would be enabled3. Bu... Read more
UnityEngine.Experimental.XR.Boundary.TryGetGeometry always returns false
How to reproduce:1. Download attached project file and open "BoundaryTest" Scene2. In Assets\HoloToolkit\Boundary\Scripts\BoundaryMa... Read more
Object can't be turned into a prefab when it has a Playable Director com...
Steps to reproduce:1. Open Test scene from Timeline.zip project2. Select Cube object from hierarchy3. Try dragging cube to the Proje... Read more
Square artefact in the middle of an image when it is imported into Unity...
Steps to reproduce:1. Open attached project "1000001_Images_Test.zip"2. Open Test scene3. Change to 2d View and zoom in on images Ex... Read more
[VR] Incorrect shadows and projections when using SetStereoProjectionMat...
The attached project implements planar reflections by mirroring a camera across a reflection plane (plane at y=0, normal=y). How to ... Read more
"Scene(s) Have Been Modified" popup window occupies all display height w...
"Scene(s) Have Been Modified" popup window occupies all display height when there are multiple changed scenes Steps to repro: 1. Ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor