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Unity fails to build a standalone build under il2cpp
Steps to reproduce:1. Open the attached project2. Build3. Observe the error Actual results: Unable to build, the errors are thrownEx... Read more
If a NavMeshAgent has had a destination set, setting its velocity will d...
To reproduce:1) Open attached project and scene2) Play it3) Left-click somewhere to move there4) While midway, move with WASD keysEx... Read more
[XR Lightweight SRP] The Async Timewarp quad gets 'stuck' and stops upda...
1) Download the attached project2) Setup Rift3) Enter Playmode4) Select the Main Camera Object in the hierarchy5) Put on Rift or ena... Read more
Deactivating an object which has a Rigidbody triggers unnecessary check ...
Reproduction steps:1. Open the attached project "Test.zip";2. Open TestScene.unity;3. Enter a play mode;4. Toggle the Sphere game ob... Read more
Subequent Physics2D OverlapColldier calls result in performance degradation
To reproduce:1) Open attached project and scene2) Play it3) Press 'p' repeatedly Expected: The performance will stay consistent with... Read more
Unity Editor freezes when using NUnit TestCaseSource
Reproduction steps:1. Download project "TestRunner.zip" and open in Unity2. Open Window -> Test Runner3. Press Run All couple of ... Read more
[linux] screen selector not shown on standalone
-e: see title, an error is logged:--Error looking up SetupUnityCallbacks: /home/stefan/Downloads/input/DoubleInput2018.2.0a1_Data/Pl... Read more
[il2cpp] Player crashes when imgui is included in scene
-e: see title, when the script is disabled it works, using mono it works, running 64bit standalone it sometimes doesn't crash (not f... Read more
Crash on MemoryManager::Reallocate while changing the scene
How to reproduce:1. Open the "Loading_Crash.zip "project2. Open the scene "Zone2"3. Press Play4. Walk right until the game starts lo... Read more
[macOS] [.NET 3.5] Relatively slow concurrent managed allocations
Reproduction steps:1. Open the attached project.2. Play the 'main' scene.3. Check notifications in the Console tab. Actual result: m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor