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[VCS] Some files located outside Assets folder cannot be moved between c...
Steps to reproduce: 1. Start perforce server2. Create new project in workspace and connect editor to server3. Open version control w... Read more
Editor crashes after assigning Light Probe Group to Anchor Override Para...
Errors are thrown into console and editor crashes when light probe group is assigned to Anchor Override parameter of a Mesh Renderer... Read more
[Android][IL2CPP][.NET 4.6] NotSupportedException raises when applicatio...
To reproduce: 1. Download and open attached "TestUnityIAP.zip" project.2. Build and run on any Android device.3. Check device logs v... Read more
[iOS][IL2CPP] Player crashes at il2cpp::vm::PlatformInvoke::MarshalDeleg...
To reproduce:1. Open user's attached project2. Build and run "TestScene" on iOS device3. Notice that application crashed after launc... Read more
Saving upgraded project doesn't update the ProjectVersion.txt if no chan...
How to reproduce:1. Create a new project in any Unity version2. Open the same project in new Unity version3. File > Save Project4... Read more
Crash in aligned_free when closing Unity with the specific project
To reproduce: 1. Open the project, attached by the user (MontysCaves54beta.zip)2. Enter and Exit the Play mode2. Close Unity Expecte... Read more
FixedUnscaledDeltaTime and unscaledDeltaTime return huge values on the f...
To reproduce: 1. Open the project, attached by the tester (UnscaledTimeBug.zip)2. Open the "scene" scene3. Enter Play mode4. Observe... Read more
Editor crashes in "GfxDevice::BeginRenderPass" if RenderPass.SubPass doe...
How to reproduce:1. Download attached project file2. Open with Unity Actual result: The editor crashes if the Scriptable Rendering P... Read more
[OSX] [VideoPlayer] Audio from UnityEngine.Video.VideoPlayer is distorte...
Steps to reproduce:1. Open attached “UnityProject copy.zip” Unity project2. Open “MainScene” scene3. Enter Play mode Expected result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor