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ArgumentNullException error is thrown on clicking edit button from Line ...
ArgumentNullException error is thrown on clicking edit button from Line Renderer. Steps to Reproduce:1. Create a new unity project2.... Read more
Cursor's icon doesn't change when trying to resize windowed Standalone b...
To reproduce:1. Open attached project2. Build and run for Standalone, make sure application gets set to Windowed3. When application ... Read more
[WebGL] Mouse sensitivity is greater than in the Editor
To reproduce: 1. Open the project, attached by the user (MouseLooking.zip)2. Enter Play mode and move the mouse around3. Build and r... Read more
Rigidbody MovePosition does not work when a rigidbody is a child of anot...
To reproduce: 1. Open the project, attached by the user (2017.1.zip)2. Enter Play mode3. Observe that "MovingObject (Inside)" game o... Read more
[PackageManager] Exception thrown continuously "Panel.PaintSubTree" whil...
Exceptions are thrown continuously "Panel.PaintSubTree" until the Package Manager is loaded Reproduction Steps: 1. Open new or an ex... Read more
[Android] Profiler isn't capturing GL mtrack memory allocations when pro...
How to reproduce:1. Load project 'repro.zip'2. Switch platform to android3. Open scene 'mini_speedtree'4. Build & Run for androi... Read more
360 View renders produced by GenericFrameRecorder are way too dark in Li...
To reproduce: 1. Open the project, attached by the tester (link in the edit)2. Open the Demo scene in Assets/PolygonWestern/Demo3. O... Read more
Built-in lens flare is shown after overriding internal lens flare shader
Reproduction steps:1. Download user's project and open in Unity2. Enter Play mode Expected: a big white square should appearActual: ... Read more
[HD SRP] Changing the scene view from Shaded to Wireframe leaves an imag...
How to reproduce:1. Download attached project file and open Example scene2. Change Scene View from Shaded to Wireframe Actual result... Read more
[HDRP] Generating shader includes is broken. Unity package cache permiss...
How to reproduce:1. Create empty new 3D project2. Go to "Package Manager -> All" and install "Render-pipeline.lightweight 1.1.1"3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor