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[LinuxEditor][ProBuilder] - Crashes when selecting probuilder geometry
[Linux][ProBuilder] - Crashes when selecting probuilder geometry. Steps to Reproduce- Open Unity 2018.1.0b12 with Ubuntu 16.04 LTS.-... Read more
[Linux] - Selecting a custom layout causes crash
[Linux] - Selecting a custom layout causes crash. 1. What happenedToggling back and forth between custom layouts and standard layout... Read more
[Linux] - Saved layouts are loaded incorrectly
[Linux] - Saved layouts are loaded incorrectly. 1. What happened - Saved project layout is not loaded by default.- Saved layouts whe... Read more
Linux - Unable to launch x86 builds
1. What happenedUnable to launch x86 builds on Linux. 2. How we can reproduce it using the example you attached- Open unity 2018.1.0... Read more
Certain LINQ combinations yield wrong results on .NET 4.6
Reproduction steps:1. Download user's project and open in Unity2. Enter Play mode Expected: in the console appears "a, b, c, d, e, f... Read more
[SRP|Template] Universal Windows Platform build fails on making a projec...
Universal windows platform build fails on making a project in Lightweight RP template. Steps to reproduce:1) Create a new project us... Read more
[XR | Mobile] Capture Screenshot renders upside down on Daydream, Gear, ...
Screenshots are rendering upside down on some platforms/gfx-apis/rendering paths. the screenshots are different from what renders in... Read more
Inserting and then Deleting Unicode Emojis into The Text Element Crashes...
How to reproduce:1. Open the User Submitted Project2. In the Hierarchy menu Right-click -> UI -> Text3. In the Inspector menu ... Read more
Sprite Pivot setting appears when Sprite Mode is set to Multiple but doe...
Steps to reproduce:1. Launch any Unity project2. Select any Sprite in the Project panel3. Check out the Inspector settings for it Ex... Read more
[iOS] Game Center authentication screen is not being displayed when canc...
To reproduce:1. Open project attached by QA2. Make sure that your device is disconnected from the Game Center (Settings -> Game C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS