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Unity Panel position is reset when resizing it with script from Unity Tu...
How to reproduce:1. Open given Unity project2. Enter 'Main' scene3. Enter Play Mode4. Move panel around5. Press right-bottom box to ... Read more
Multiple functions in native .dll cause crash in g_logv
To reproduce: 1. Open the project, attached by the user (TestCANApp.zip)2. Open the "mainScene" scene3. Enter Play mode Expected: th... Read more
CompilationPipeline.GetAssemblyNameFromScriptPath returns the wrong asse...
How to reproduce:1. Open the attached project2. Open the Test Runner3. Run the 'NewTestScriptsimplePasses" test, it fails Actual res... Read more
[Linux] Crashing on opening a project
We have received quite a few crash reports on opening Unity on Linux in 2018.x to which we have no clear response and cannot find ou... Read more
Editor logs show 'Performance Tracker' superfluous logging on Editor qui...
Steps to reproduce: 1. Start Unity2. Enable Asset Store webview and dock it3. Navigate to the Unity tab, locate quit and quit Notice... Read more
Unity crash on [InitializeOnLoad] when opening project
How to reproduce:1. Open given Unity project2. If Unity doesn't crash2.1. Close the project2.2. Delete the Library2.3 Open given Uni... Read more
[macOS][Fullscreen] Switching from fullscreen to windowed and then to fu...
Steps to reproduce: 1. Open attached project or create a new one2. Build an empty scene for macOS standalone3. Launch the build4. Ma... Read more
[Gradle] If you have '**' in mainTemplate.gradle the generated build.gra...
Steps to reproduce:1. Open user attached project2. Attempt to build Reproduced on: 2017.1.3p2, 2018.1.0b12, 2018.2.0a6Note: Not repr... Read more
Everything in Launcher window is bigger resulting in buttons being cut off
To reproduce: 1. Open Unity 2018.2.0a6 Expected: input fields, buttons, text in Launcher are not bigger than in previous versions an... Read more
[OpenGL]H264 video flickering and lagging on OSX standalone builds
To reproduce:1. Build playback speed scene for MacOS standalone2. Run Build3. Notice that video is flickering and gets laggy from ti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS