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0
votes
Not Reproducible

Assembly Definition files aren't being picked up on the new platform

Scripting

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Mar 24, 2018

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Version/s: 2018.1.0b11

When switching from PC to another build, Console throws a bunch of missing references in scripts. It's as if the Assembly Definition... Read more

1
votes
Fixed

Cannot Edit cloth self or inter collision in cloth physics when it's cha...

Physics

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Mar 24, 2018

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Version/s: 2017.4.0f1

How to reproduce:1. Open "Basketball - Cloth Bug" Unity project2. Enter Play Mode3. Take the ball with E and throw it to the net wit... Read more

0
votes
Fixed

Editor crashes on BlockMask::FillSpriteData when packing certain Sprite ...

2D

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Mar 23, 2018

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Version/s: 2017.3.0f3

How to reproduce:1. Open attached "AtlasCrash" project and "MainMenu" scene2. Switch to Android platform3. Enter playmode Result - C... Read more

2
votes
Fixed

Animation event at last frame doesn't get called when it transitions to ...

Timeline

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Mar 23, 2018

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Version/s: 2018.1.0b12

Repro steps:1. Open QA attached project "animationEvents"2. Open scene "scene0"3. Open the Timeline Window4. Select the "Cube" GameO... Read more

0
votes
By Design

Profiler.GetAllocatedMemoryForGraphicsDriver() always returns 0 in non-d...

Profiling

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Mar 23, 2018

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Version/s: 2018.1.0b12

Steps to reproduce:1. Open "GetAllocatedMemoryForGraphicsDriver" project2. Build for Windows standalone and run (development mode of... Read more

0
votes
Fixed

Adding a ReadOnly cache to a subfolder of StreamingAssets using Caching....

Asset Bundles

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Mar 23, 2018

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Version/s: 2017.3.1p2

Reproduction steps:1. Open the attached project.2. Play the 'main' scene.3. Check the output in the Game view. “high ready = True, r... Read more

0
votes
Fixed

LineRenderer sometimes does not change its startWidth or endWitdh when c...

Visual Effects - Legacy

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Mar 23, 2018

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Version/s: 2017.3.2f1

How to reproduce:1. Open attached project ("LineRendererNotDissapearingBug.zip")2. Enter Play Mode3. In Hierarchy, delete "Target" G... Read more

0
votes
Fixed

OnAudioFilterRead on UWP IL2CPP crashes application when trying to Appli...

Universal Windows Platform

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Mar 23, 2018

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Version/s: 2018.1.0b10

How to reproduce:1. Download attached project file and open "OnAudioFilterRead-ApplicationQuit" Scene2. Build for UWP (il2cpp, 3.5 N... Read more

0
votes
Duplicate

[Mac 10.13]Pink screen is rendered by scene view on creating a new proje...

Graphics - General

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Mar 23, 2018

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Version/s: 2018.1.0b12, 2018.1.0b13

[Mac 10.13]Pink screen is rendered by scene view on creating a new project using HDRP template Pink screen is rendered by scene view... Read more

0
votes
Duplicate

[MSE] "Bake paused in play mode" incorrectly appears in progress bar aft...

Progressive Lightmapper

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Mar 23, 2018

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Version/s:

When entering into play mode with additively loaded scenes in the Hierarchy, "Bake paused in play mode" text incorrectly appears in ... Read more

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