Search Issue Tracker
Physics.UpdateBodies takes a significantly longer time on 2017.2.0a4 and...
How to reproduce:1. Open users attached project and "main" scene2. Go to Window --> Profiler and open it3. Enter playmode and obs... Read more
[Audio] "SerializedObject target has been destroyed" error is thrown on ...
"SerializedObject target has been destroyed" error is thrown on removing the "Audio Low Pass Filter" component after modifying low p... Read more
Unity project having PackageManager component installed fails to open wh...
Unity project having PackageManager component installed fails to open when disconnected from the internet. Steps to reproduce: 1. Op... Read more
Transforming a GameObject while recording Animation clip converted from ...
How to reproduce:1. Open the attached Unity project (jitters.zip)2. Open the "test" scene3. Select the Cube. In the Animation or Tim... Read more
[SpriteShapeProfile] "Invalid AABB" Exception occurs when adding SpriteS...
"Invalid AABB" Exception occurs when adding SpriteShape controller to Scene with empty sprites list. Steps to Reproduce:1. Open atta... Read more
[LinuxEditor] Out of Memory when creating or clicking on a large Texture...
To reproduce:1) Create new project2) Import two scripts attached to Assets/Editor/3) Import textures attached to Assets/Resources/Ti... Read more
PackageManager Option disappears from Window when removing any package a...
PackageManager option disappears from Window while removing any package and deleting cache at the same time Steps to Reproduction: 1... Read more
[Template] "RenderingCommandBuffer" exceptions are thrown when the proje...
"RenderingCommandBuffer: invalid pass index 2 in DrawMesh" exceptions are thrown when the project is opened with "3D With Extras" Te... Read more
Impossible to select Packages folder in the Project window
To reproduce:1. Create a new project;2. Attempt to select the "Packages" folder in the Project window. Expected result: It is possib... Read more
The result of Ui batching id different
How to reproduce:1. Open given Unity project2. Open Frame Debug3. Enter Play Mode-- Notice only 2 draw meshes in Frame Debug4. Disab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS