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0
votes
Not Reproducible

[MacOS] "Fail to start Unity Package Manager" on external drive because ...

Installer

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Mar 28, 2018

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Version/s: 2018.1.0b13

To reproduce:1. Install Unity (2018.1.0b11+ or 2018.2.0a7+) on Mac on external drive using Download Assistant.2. Create a new projec... Read more

0
votes
Fixed

[Light] Shadows aren't affected when switching Shadow Type from Hard to ...

Shadows/Lights

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Mar 28, 2018

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Version/s: 2018.1.0b13

Hard shadows being rendered instead of soft shadows while changing shadow type to "Soft Shadows" in the inspector on Mac OS. Steps t... Read more

0
votes
Not Reproducible

[OSX] Memory leak when the scene is played multiple times

MacOS

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Mar 28, 2018

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Version/s: 2017.4.1f1

[OSX] Memory leak when the scene is played multiple times To reproduce: 1. Create a new project2. Open activity monitor3. Play/stop ... Read more

0
votes
Fixed

[VR] Shadow only renders from 1 eye in Non-HMD Stereo after setting Ster...

XR SDK

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Mar 28, 2018

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Version/s: 2017.3, 2017.3.1f1, 2019.2

Steps to reproduce:1. Download and open the project2. Build for Standalone (with Stereo Display enabled)3. Run the build4. Observe l... Read more

0
votes
Fixed

[2D] Sprite indexing is rearranged in Atlas when switching platforms whi...

2D

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Mar 28, 2018

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Version/s: 2017.3.0a4, 2018.1.0b12

To reproduce:1. Open user's attached project2. Enter Play mode to build the Atlas3. Check SpriteAtlas.spriteatlas packaged sprites' ... Read more

0
votes
Fixed

[ProBuilder] Project window asset refresh is not triggered when exportin...

Probuilder

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Mar 28, 2018

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Version/s: 2018.2.0a5

Steps to reproduce:1. Open attached project2. Select the "Icosphere" game object3. Select Tools -> ProBuilder -> Export Obj/Pl... Read more

0
votes
Fixed

SpriteShape is changing its boundary box when SpriteShape has fill texture

2D

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Mar 28, 2018

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Version/s: 2018.1.0b12

How to reproduce:1. Open attached project ("SpriteShapeInvisible.zip")2. Open Scene "SampleScene"3. In Hierarchy window select "New ... Read more

0
votes
Won't Fix

RuntimeInitializeOnLoadMethodAttribute not invoked if class is generic

Scripting

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Mar 28, 2018

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Version/s: 2018.1.0b12

Steps to reproduce:1. Open user attached project2. Enter play mode3. Methods are invoked as expeted. "OnBeforeSceneLoaded" and "OnAf... Read more

0
votes
Fixed

Input Up and Down events are triggered every frame

Input

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Mar 28, 2018

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Version/s: 2018.2.0a7

The input API's for GetButtonUp and GetButtonDown are being fired every frame, as though the input is being released regardless of i... Read more

0
votes
By Design

[LWRP-VR] RenderViewportScale makes wrong camera frustum in Lightweight ...

Package: Scriptable Render Pipeline Lightweight

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Mar 28, 2018

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Version/s:

Using the Lightweight Render Pipeline for VR with a scene that adjusts XRSettings.renderViewportScale via script causes the camera v... Read more

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