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Probuilder - Errors when subdividing bezier mesh
Subdividing a Bezier shape will result in a black mesh and errors in the console. "ProBuilder.EditorCore.pb_Editor.OnGUI () (at /Use... Read more
[Physics] Capsule collider center drifts away while dragging by holding ...
Capsule collider center drifts away while dragging by holding the shift key when radius and height is set to zero Steps to Repro:1. ... Read more
Physics.ComputePenetration behaves incorrectly when a Terrain has a non-...
Steps to reproduce:1. Open user-supplied project ("Compute Penetration.zip")2. Open Scene "main" and play it3. Move the green Sphere... Read more
Editor hangs when faulty Dictionary is instantiated before variables use...
When a script has a class variable of Dictionary type, that is attempted to be initialized with duplicate keys (resulting in an exce... Read more
Line Renderer is jaggy when drawing localized circles
How to reproduce:1. Open the User Submitted Project2. Open the "bug" Scene and press Play3. Press "Draw Bug" button and observe the ... Read more
Memory use increasing with repeated Scene loading/unloading
Steps to reproduce:1. Open attached Unity project (OC link)2. Build for Windows3. Run the build for a few minutes (1-2 is enough)4. ... Read more
Faulty overlapping lightmap UV warnings with non-overlapping UV2 channel...
Issue:Unity posts warning messages to the console about UV Overlap even though my models do not have overlaps in their UVs. Resoluti... Read more
[Mobile] Crash with GrabIntoRenderTexture(), TextureImage() or Terminate...
Reproduction steps:1. Open the attached project.2. Build it to a mobile device.- Crash.- Reproduced on all iOS devices, and some And... Read more
Crash when playing the scene and pressing arrow keys
To reproduce:1) Open attached project and "RacingScene" in it2) Play it3) Click one of the arrow keys CRASH Reproduced in 2018.1.0b8... Read more
[tvOS] Universal remote is not able to control the app on Apple TV
Reproduction steps:1. Open the attached project "UniversalRemoteRepro.zip";2. Connect the Apple TV to your computer;3. Open Unity Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS