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0
votes
Not Reproducible

[iOS][Mono] Mono build fails with "Cross compilation job UnityEngine.Adv...

Mobile

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Apr 12, 2018

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Version/s: 2018.2.0a6, 2018.2.0a8

How to reproduce:1. Create a new project or open the attached one2. Make sure that scripting Backend is set to Mono3. Build iOS buil... Read more

0
votes
Fixed

Editor with custom theme crashes when closing with WinScreenSetup::SetWi...

Themes

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Apr 12, 2018

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Version/s: 2017.3.0a2, 2017.4.0f1

How to reproduce:1. Open attached project "Forest Survival"2. Close Editor Expected result: Editor closesActual result: Editor crash... Read more

0
votes
Fixed

Compute shader is significantly slower in DX12 compared to DX11

Graphics - General

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Apr 12, 2018

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Version/s: 2018.1.0b12

How to reproduce:1. Open user-submitted project (ResourceBarrierHandicap.zip)2. Open "SampleScene.unity" scene3. Set DirectX11 as th... Read more

15
votes
Not Reproducible

[UWP] Compile .Net Native for HoloLens causes (SpatialCoordinateSystem)M...

XR SDK

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Apr 12, 2018

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Version/s: 2017.4.0f1

Steps to reproduce:1. Download attached project.2. Build UWP project for HoloLens/D3D. Make sure .Net compile type is used.3. Open t... Read more

0
votes
Fixed

[XR] Cubemap and Equirectangular textures have incorrect rotations when ...

XR SDK

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Apr 11, 2018

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Version/s: 2018.2.0a5

How to reproduce:1) Open the attached project.2) Run in editor or build using 2018.2.0a5+3) The red strip renders a portion of the c... Read more

0
votes
Fixed

[Linux] Editor crashing after selecting and deselecting many objects wit...

Linux

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Apr 11, 2018

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Version/s: 2018.1.0b13

To reproduce:1) Open attached project and scene2) Zoom out the scene view to see the whole scene3) Repeatedly select all objects wit... Read more

0
votes
By Design

[LWRP] Lighweight Pipeline Asset is missing when importing LWRP through ...

Graphics - General

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Apr 11, 2018

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Version/s: 2018.1.0b13

How to reproduce:1. Create a new 3D project.2. Go to "Window->Package Manager->All" and import "Render-pipelines.lightweight" ... Read more

3
votes
Fixed

Screen.fullScreenMode is broken on Windows Standalone

Windows

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Apr 11, 2018

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Version/s:

Build and run the attached project.Try all four buttons- Windowed: does nothing- MaximizedWindow: switches to FullscreenWindow inste... Read more

0
votes
Fixed

Adding Mesh Filter to object with already excising Mesh Filter throws ex...

Themes

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Apr 11, 2018

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Version/s: 2018.2.0a5

To repro:1. Create project, add new Cube to scene.2. Add component Mesh filter.3. In appeared dialog window press Cancel. Actual res... Read more

6
votes
Fixed

[VCS][PlasticSCM] Folder move and rename operations aren't handled corre...

Version Control

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Apr 11, 2018

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Version/s: 2017.4.1f1

Steps to reproduce: 1. Open attached project in PlasticSCM workspace2. Enable PlasticSCM in editor settings3. In project window, dra... Read more

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