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[Mobile] When Draw Instanced is enabled, Spot Light intensity is extreme...
To reproduce:1. Open attached project;2. Switch to Android Platform;3. Build and run the "11_LightingScenarioTest" scene to Android ... Read more
The Editor crashes in GetComponentsImplementation<1,1> when entering Pla...
To reproduce: 1. Open the project, attached by the user (O Saneador.zip)2. Open the "Debug 0.2" scene3. Enter Play mode Expected: th... Read more
During Sprite Atlas Packing, Unity Editor Crashes
1. What happened Unity Editor crashed while Sprite Atlas packing was in progress.All sprites atlases are in Atlases folder and all s... Read more
[Timeline] Double clicking or selecting "Edit in Animation Window" doesn...
Repro steps:1. Open QA attached project "repro"2. Open Timeline Window3. Select game object "Cube" in the Hierarchy4. Double click o... Read more
Freeze when setting RectTransform.anchorMax to a high value via script
How to reproduce:1. Open the "AnchorMax_Freeze.zip" project2. Open the "Car" scene3. Press Play Actual result: Unity freezes Reprodu... Read more
Anima2D SpriteMesh turns into colorful cube when adding SpriteMesh from ...
How to reproduce:1. Create new Unity Project2. Go to Asset Store, then download and import Anima2D plugin3. Import random picture in... Read more
[IL2CPP] WeakReference causes memory leak in .NET 3.5 builds
Steps to reproduce:1. Open user attached project2. Build and Run IL2CPP .NET 3.5 build on your device3. Tap "Test 1" and notice Mono... Read more
Game object changes its muscle pose when record button is pressed in the...
How to reproduce:1. Import assets, attached to the latest users email2. Load scene "ikTestScene"3. Select ikTestChar gameobject in t... Read more
[HighDPI] Various menu buttons being cutoff
How to reproduce:1. Create a new Project2. In the Hierarchy window Create two Cube game objects3. Drag one Cube game object into the... Read more
StreamReader ReadLine stops receiving messages after the server hangs
How to reproduce:1. Open given "Client" and "Server" unity projects2. Enter "ClientTest" and "ServerTest" scenes3. Set up IP and Por... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS