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[iOS][.NET4.6] Exception in System.Reflection.MonoProperty::StaticGetter...
To reproduce:1. Open project2. Make sure that Scripting runtime is set to .NET 4.63. Build and run on iOS device Expected: project w... Read more
Unity crashes while packing a huge sprite with sprite atlas when the gra...
How to reproduce:1. Open the attached Unity project.2. Open the sprite atlas named "CrashAtlas" in the Inspector window.3. Press "Pa... Read more
[IET] On opening any basic tutorial project, docking and resizing of any...
On opening any basic tutorial project, docking and resizing of any window becomes unresponsive Steps to reproduce:1) Open Unity> ... Read more
Unity crashes in mono_method_signature_checked when creating a delegate ...
To reproduce: 1. Open the project, attached by the user (CrashTest.7z)2. Open the "szene" scene3. Enter Play mode Expected: the Edit... Read more
The Editor crashes in sortBoxes when entering the Play mode
To reproduce: 1. Open the project, attached by the user (Markov_Prototyping_3D_UnityProject.zip)2. Enter Play mode Expected: the Edi... Read more
[DirectX] Graphics.CopyTexture() freezes the Editor when Texture Quality...
To reproduce: 1. Open the project, attached by the user (CopyTextureRepro.zip)2. Open the "Test" scene3. In the Quality Settings, se... Read more
Graphics.CopyTexture throws warning "region will not copy readable textu...
How to reproduce:1. Open users' project(CopyTextureRepro.zip)2. Open "Test" scene3. Enter play mode Expected result: Texture shows u... Read more
Calling PlayableGraph.Evaluate while paused doesn't update a Skinned Mesh
To reproduce:1. Open the user's attached project2. Select the model, add the "Attack" animation in the Animancer Controller componen... Read more
Reference to HttpClient() statement is not found in VS2017
How to reproduce:1. Open attached Unity project "HttpConflict"2. Load NewBehaviourScript.cs script3. Hover mouse on HttpClient() sta... Read more
Unity behaves differently when maximized on Mac
How to reproduce:1. Open attached project(ParaLily.zip)2. Open Scene Assets/!Scenes/1-53. Set Maximize On Play to true in the Game V... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS