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Parts of the editor stay light grey when Unity Pro is activated
How to reproduce:1. Open any project with Unity Personal2. Help/Manage License3. Activate Unity Pro Expected result: Unity editor be... Read more
Prefab lighting only updates after switching Scenes in the GameObject Ed...
How to reproduce:1. Open the project attached by the user (PreviewTest.zip)2. Open scene "Scene A"3. Open the "GameObject Editor" wi... Read more
[iOS] this is null in method marked with RuntimeInitializeOnLoadMethod
To reproduce:1. Open project2. Build and run on the iOS device Expected: the app will be playedActual: crash in 'Thread 1: EXC_BAD_A... Read more
Blurry fonts in Build Settings menu on high DPI screens
To reproduce:1. Open any project2. Open Build Settings Expected result: Some options' fonts are not as sharp as the othersActual res... Read more
Lightmap substractive mode and mixed point lights without shadows don't ...
To reproduce:1) Open attached project and scene2) Rebake lighting3) Check both lights and their surroundings Expected: They look ide... Read more
[2018.1][OSX] Opened build shows black screen if build was quit previous...
To reproduce:1. Open project2. Build for OSX Standalone3. Open build, maximize app window, quit4. Reopen built app Expected: view in... Read more
[Frame Debugger] Frame Debugger disables itself when minimizing any wind...
Reproduction steps:1. Create a new Unity project.2. Go to "Window > Frame Debugger" or "Window > Debug > Frame Debugger" (b... Read more
[2017.x] [UWP] IL2CPP generates incorrect code for lock() statement in U...
Steps to reproduce:1. Download 1038465_repro.zip2. Switch platform to UWP3. Build with IL2CPP backend, non-development build4. Build... Read more
[Android] Alpha8 texture format use 4 times more memory capacity on Mali...
Steps to reproduce:1. Open user attached project2. Build and run on an Android device with Mali GPU3. Observe that memory capacity i... Read more
[Win7] .mp4 video clip fails to play or transcode
To reproduce:1. Open attached video2. Find IBM Cloud Services Virtual Reality_injected.mp4 video3. Try to play it in preview, scene ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS